- When the player receives some lasting damage effect (poison/burn/...) from a source, the messages about damage taken still mention the original source, e.g. "Poison wine hits ... for ..." even though the original source can be out of contact or even dead.
- In the main menu, if an item is selected by the corresponding letter key, the selection indicator does not move to the item. Specifically, I chose to save by pressing 'g', the game was saved but the first item (resume) remained highlighed as selected. Then I hit Enter to resume (which was highlighted), and the game was saved once again, i.e., out-of-sync between the selection indicator and the selection itself occurred.
beta7: lasting damage source; main menu
Moderator: Moderator
beta7: lasting damage source; main menu
Re: beta7: lasting damage source; main menu
I'lll fix point 2, but point 1 is not a bug it's a feature, the game remembers what did what 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
