For me the biggest stuff is:
UI, it is improving (ie. you don't have to guess most of the stuff), in fact I'll say it's getting pretty good. The hints are awesome, we can use them even more (as per other thread). I know as with most roguelikes screen space is limited, but try to have clickable buttons with the keyboard shortcut for all the frequently used stuff... So in this case:
- Main Menu (Esc)
- Use talents (m)
- Rest (shift-r)
- Inventory (i)
- Character Sheet (shift-c)
- Main Menu (Esc)
- Actions (Rest, Use Talents, Read Scroll, Quaff Potion, etc.)
- Information (Char Sheet, Inventory, Equipment, Gain Talents/Stats (actions?))
Next is the music... I wrote some of it, but it gets tired... Either it needs to be top notch (and the link I mailed DG will have CC stuff that is top notch) or it can rather be left out. Also, one will typically spend at least 1 hour (real time) in a dungeon. Setting up a playlist per dungeon might be better than just one song per dungeon. (I know that makes the game even bigger, but you can have the same song in different playlists). Offer a download with the songs (they are 19mb of the 23mb download), and one without.
EDIT: I changed the thread title to reflect more the way it's changed.