There will be some rpg elements, but it will play more like neverwinter nights than anything else. I think that there may be a few random levels, but overall, it will play like neverwinter.
Besides, balancing something like that will be a lot easier.
At the moment, I am working on filling out the monster list, and making sure that everything is strong enough to be a challange, but weak enough that you don't die every time you try to fight it.