Originally reported by Tradewind here: viewtopic.php?f=69&t=50663
Discussed fix on discord was to cap the additional duration/die_at bonus probably 100% since that's most intuitive.
[1.7.3] Heroism chaining
Moderator: Moderator
Re: [1.7.3] Heroism chaining
Thanks for re-posting the issue
I've opened a merge request to limit the bonus to 100% at 0 life or less.
Link: https://git.net-core.org/tome/t-engine4 ... quests/757

I've opened a merge request to limit the bonus to 100% at 0 life or less.
Link: https://git.net-core.org/tome/t-engine4 ... quests/757