Please remove Kroshkkur teleport if you let it be destroyed

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Chronosplit
Archmage
Posts: 318
Joined: Fri Oct 09, 2015 2:27 pm

Re: Please remove Kroshkkur teleport if you let it be destro

#16 Post by Chronosplit »

After random rolling a Drem Doomed, I realized something. No Psiblades tree learning (can't betray alchemists, can't enter Zigur, can't get the ability from Worldly Knowledge) effects every single purely mental-based class negatively in some way except for Cursed, Wyrmic, Possessor, and Mindslayer. Those exceptions all have Mindstar builds available; even though Posessor and Psyshot can't use Psiblades the passive effect is still useful.

Stone Warden is the only one not effected at all due to using Magic and having no use for any other weapon but Shields.

bpat
Uruivellas
Posts: 787
Joined: Sun May 19, 2013 1:58 am

Re: Please remove Kroshkkur teleport if you let it be destro

#17 Post by bpat »

Yet another reason why the random Zigur change is bad and should be reverted.
My wiki page, which contains a guide and resource compilation and class tier list.

butthurt
Cornac
Posts: 32
Joined: Wed Jun 14, 2017 12:34 am

Re: Please remove Kroshkkur teleport if you let it be destro

#18 Post by butthurt »

I agree 100%

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: Please remove Kroshkkur teleport if you let it be destro

#19 Post by Snarvid »

:(

Drem, even Drem Oozemancers, still treated as spellcasters by Zigur in 1.6 beta.

helminthauge
Wyrmic
Posts: 212
Joined: Sat Sep 29, 2018 3:43 am

Re: Please remove Kroshkkur teleport if you let it be destro

#20 Post by helminthauge »

I like the Zigur change, and I have a more interesting idea:
when Kroshkkur is devoured and no more, remove this spell from the player.

darkgod
Master of Eyal
Posts: 10750
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Re: Please remove Kroshkkur teleport if you let it be destro

#21 Post by darkgod »

Zigur will now let you enter if you know antimagic, even with spells (since you cant use them anyway).
AND teleport to kroshkkur spell is removed if town is destroyed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

nsrr
Sher'Tul
Posts: 1126
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Please remove Kroshkkur teleport if you let it be destro

#22 Post by nsrr »

Sweet, the Dremhammer Solipsist is a go :D

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: Please remove Kroshkkur teleport if you let it be destro

#23 Post by Snarvid »

@Darkgod I assume that's going forward? My Tome beta updated on Steam and then new Drem could still not enter Zigur. Also: :D :D :D :D :D :D :D

@helminthauge I have no concern with great minds thinking alike, just wanted to point out that the "more interesting idea" you propose is also the title of the thread.

darkgod
Master of Eyal
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Re: Please remove Kroshkkur teleport if you let it be destro

#24 Post by darkgod »

Yes needs a new character
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: Please remove Kroshkkur teleport if you let it be destro

#25 Post by Snarvid »

Tested it. Was able to get in with a Drem Oozemancer before Kroshkkur was destroyed, was not able to get in as a Drem Psyshot after Kroshkkur was destroyed, still had spell.

Progress tho!

helminthauge
Wyrmic
Posts: 212
Joined: Sat Sep 29, 2018 3:43 am

Re: Please remove Kroshkkur teleport if you let it be destro

#26 Post by helminthauge »

Snarvid wrote:@helminthauge I have no concern with great minds thinking alike, just wanted to point out that the "more interesting idea" you propose is also the title of the thread.
sorry I jumped to this thread by clicking the newest from the front page and thus somehow ignored the title (and maybe the origin post).

darkgod
Master of Eyal
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Re: Please remove Kroshkkur teleport if you let it be destro

#27 Post by darkgod »

Snarvid wrote:Tested it. Was able to get in with a Drem Oozemancer before Kroshkkur was destroyed, was not able to get in as a Drem Psyshot after Kroshkkur was destroyed, still had spell.

Progress tho!
Fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: Please remove Kroshkkur teleport if you let it be destro

#28 Post by Snarvid »

Not available yet on Steam, but I look forward to it. Thanks!

@helminthauge - no worries, felt weird to bring it up, felt weird to not.

Snarvid
Spiderkin
Posts: 592
Joined: Mon Mar 28, 2011 12:42 pm

Re: Please remove Kroshkkur teleport if you let it be destro

#29 Post by Snarvid »

Downloaded beta 1.63, made new character, Drem do not lose teleport when Kroshkkur destroyed and feel unsafe to enter Zigur.

helminthauge
Wyrmic
Posts: 212
Joined: Sat Sep 29, 2018 3:43 am

Re: Please remove Kroshkkur teleport if you let it be destro

#30 Post by helminthauge »

And please make betraying escorts and selecting those trees as a reward through Worldly Knowledge always available to antimagic characters, if it is not so yet.

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