[1.5.x] Class/Race Tier List

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terri
Cornac
Posts: 30
Joined: Fri Feb 27, 2015 8:31 am

Re: [1.4.x] Class/Race Tier List

#181 Post by terri »

I think bpat's list require another 3d since mex's list is about insane
Btw still cant concern about how skirmishers are better than archers even on normal, i felt them so limited and archers have imho better tools like early power spike with aim, aoe stun, rush and a better stamina management

Mordy
Archmage
Posts: 300
Joined: Tue Feb 10, 2015 1:41 pm

Re: [1.4.x] Class/Race Tier List

#182 Post by Mordy »

Not only that but Arcane Blade stat build is all over the place. You need everything at once. Str for good armor/weapons, Dex for your talents, Mag for some other talents, Cun for even more talents (proc chance on your skills)

bpat
Uruivellas
Posts: 787
Joined: Sun May 19, 2013 1:58 am

Re: [1.4.x] Class/Race Tier List

#183 Post by bpat »

Archer has extremely poor defense while Skirmisher has merely underwhelming defense. Also Acrobatics is better than Field Control. Skirmisher is pretty much a straight upgrade from Archer past the very early game where 1/5 Aim gives Archer very high damage output.
My wiki page, which contains a guide and resource compilation and class tier list.

Mex
Thalore
Posts: 177
Joined: Tue Jul 22, 2014 10:20 pm

Re: [1.4.x] Class/Race Tier List

#184 Post by Mex »

A Normal Tier List should probably be based on how many buttons you have to press as this seems to be the biggest issue for new players.
<shesh> cursed is fine

InabaYap
Yeek
Posts: 10
Joined: Tue Sep 01, 2015 5:18 pm

Re: [1.4.x] Class/Race Tier List

#185 Post by InabaYap »

Are Skirmisher's Called Shots able to ignore slow motion, gravity locus etc?

If not then I'd reckon Archer is better with Rapid Shot and debuffing arrows being able to land reliably by targeting beyond the intended target. It's critical to completely disable the randrares/uniques before they have a chance to threaten you when you have such meager defenses, and insane firing speed without reliance on ammo ego debuffs (when Called Shots don't work thanks to Slow Motion) really helps.(Skirmisher's advantage isn't really formidable enough on Insane imo, and Intuitive Shot alone outshines Buckler training)

Sheila
Magical Girl
Posts: 431
Joined: Wed Aug 27, 2014 11:36 am

Re: [1.4.x] Class/Race Tier List

#186 Post by Sheila »

InabaYap wrote:Are Skirmisher's Called Shots able to ignore slow motion, gravity locus etc?

If not then I'd reckon Archer is better with Rapid Shot and debuffing arrows being able to land reliably by targeting beyond the intended target. It's critical to completely disable the randrares/uniques before they have a chance to threaten you when you have such meager defenses, and insane firing speed without reliance on ammo ego debuffs (when Called Shots don't work thanks to Slow Motion) really helps.(Skirmisher's advantage isn't really formidable enough on Insane imo, and Intuitive Shot alone outshines Buckler training)
Yes, Skirmisher's Called Shots have instant travel time, basically they smack the target instantly at range without travelling AND have the added bonus to ignore all targets in-between.
Archer has nothing on skirmisher honestly and it's where it belongs in the list. Rapid shot hinders you actually being able to land effects with how it scales and lowers phys power and accuracy, and Trained Reactions alone is probably better than anything archer has, not to mention Eternal Warrior. Overall Skirmisher is a little underappreciated.
Also, I think Cursed is probably tier D.
"As dying is one of the leading causes of death, you should avoid dying." -rekenner

"I'll bond with a cactus until my buttcheeks touch the sand before I play nethack again" -Gagarin

voltteccer
Cornac
Posts: 43
Joined: Sat Mar 28, 2015 4:07 pm

Re: [1.4.x] Class/Race Tier List

#187 Post by voltteccer »

Intuitive Shot is great but only applies to melee. Ranged attacks are the real concern, since melee threats will be heavily debuffed before they can inflict significant damage, but ranged enemies will frequently alpha strike on their first or second turn for massive damage. Skirmisher blatantly outclasses Archer when it comes to defending against these, with a passive 40+% chance to deflect projectiles (and automatic counterattack), Called Shots to apply debuffs on the very first turn, and Trained Reactions to actually survive getting hit by things.

Archer has somewhat better offense than Skirmisher, but defense and mobility are both much more important than offense. The best argument you can really make for Archer in its current state would be the use of Rapid Fire to fire and retreat repeatedly, but this tactic falls apart for a variety of reasons.

ster
Spiderkin
Posts: 492
Joined: Tue Dec 13, 2016 7:05 pm

Re: [1.4.x] Class/Race Tier List

#188 Post by ster »

SHESH DID IT THE ABSOLUTE MADMAN

BRAWLER S
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered

voltteccer
Cornac
Posts: 43
Joined: Sat Mar 28, 2015 4:07 pm

Re: [1.4.x] Class/Race Tier List

#189 Post by voltteccer »

:lol: :lol: :lol:

How did he kill the final bosses?

Micbran
Sher'Tul
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Location: Yeehaw, pardner

Re: [1.4.x] Class/Race Tier List

#190 Post by Micbran »

Time to nerf Brawler. Can shesh win with cursed now? :P
A little bit of a starters guide written by yours truly here.

The Tapir
Higher
Posts: 57
Joined: Fri Aug 14, 2015 11:47 pm

Re: [1.4.x] Class/Race Tier List

#191 Post by The Tapir »

voltteccer wrote::lol: :lol: :lol:

How did he kill the final bosses?
No seriously, how did he do it? I thought Argoniel was supposed to be pretty much unkillable for brawlers thanks to Spine.

Anyways, major props to shesh for the win! That's the first post-HP buff non-mage madness win we've had so far, right?

ster
Spiderkin
Posts: 492
Joined: Tue Dec 13, 2016 7:05 pm

Re: [1.4.x] Class/Race Tier List

#192 Post by ster »

voltteccer wrote::lol: :lol: :lol:

How did he kill the final bosses?
Very slowly.
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered

Mex
Thalore
Posts: 177
Joined: Tue Jul 22, 2014 10:20 pm

Re: [1.4.x] Class/Race Tier List

#193 Post by Mex »

A class that wins Madness 2% (and I wish this was hyperbole) of the time (by luck) is not Tier S.
<shesh> cursed is fine

ster
Spiderkin
Posts: 492
Joined: Tue Dec 13, 2016 7:05 pm

Re: [1.4.x] Class/Race Tier List

#194 Post by ster »

Mex wrote:A class that wins Madness 2% (and I wish this was hyperbole) of the time (by luck) is not Tier S.
mex i'm afraid you're a noob
<Shibari> You're full of shit
<darkgod #tome> ster is a troll
<Sheila> and ster, i do agree with you on most things game-related, but do try to not be such an ass!
<mex> your posts lead to people like me being abused and murdered

tabs
Wyrmic
Posts: 297
Joined: Tue Mar 08, 2016 3:55 pm

Re: [1.4.x] Class/Race Tier List

#195 Post by tabs »

I'll throw the pebble which starts the avalanche: how should this list change for 1.5.0+?

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