
Tooltips could show estimated damage
Moderator: Moderator
Tooltips could show estimated damage
A lot of my abilities say something like "Doing 123% damage". I also have equipment that increases my damage by a set amount, and a talent that decreases my damage by a set amount. I think it would be great if the tooltips estimated the range of damage I'd do on a strike. 

Re: Tooltips could show estimated damage
Afaik this is not easily done because the code is written in such a way that you can't simulate a hit to calculate the values in advance
MADNESS rocks
Re: Tooltips could show estimated damage
Yeah too many potential modifiers. I tried working it out once and cried.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Tooltips could show estimated damage
Thanks for the feedback, folks. I'm not really looking for the estimate of damage against a specific target (I'm not worried about penetration and armour and reductions, etc), but rather just the range of damage based on weapon damage.
So if I have a weapon that does 10 to 20 fire damage, an attack that does 200% weapon damage, and a 10% fire damage buff, instead of a tooltip saying "Does 200% weapon damage", the tooltip says "22 to 44 damage". Something like that. (I don't know how the damage calculations work, but you get the idea).
So if I have a weapon that does 10 to 20 fire damage, an attack that does 200% weapon damage, and a 10% fire damage buff, instead of a tooltip saying "Does 200% weapon damage", the tooltip says "22 to 44 damage". Something like that. (I don't know how the damage calculations work, but you get the idea).
Re: Tooltips could show estimated damage
It really won't tell you any more than 200% weapon damage does though.
My feedback meter decays into coding. Give me feedback and I make mods.