Code: Select all
[LOG] Jabberwocky picks up (6.): #SALMON##UID:3638:0#Ulfaromikhad the Shadepiercer [power 73] (8 cooldown)#LAST#.
Lua Error: /engine/DamageType.lua:83: damage type nil used but undefined
At [C]:-1
At [C]:-1 assert
At /engine/DamageType.lua:83 get
At /engine/interface/ActorProject.lua:420 projectDoAct
At /engine/interface/ActorProject.lua:508 projectDoStop
At /engine/Projectile.lua:230 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1271
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If I move onto the location with the projectiles I get:
Code: Select all
[LOG]
Lua Error: /engine/DamageType.lua:83: damage type nil used but undefined
At [C]:-1
At [C]:-1 assert
At /engine/DamageType.lua:83 get
At /engine/interface/ActorProject.lua:420 projectDoAct
At /engine/Projectile.lua:258 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:230 move
At /mod/class/Actor.lua:1289 move
At /mod/class/Player.lua:300 moveDir
At /mod/class/Game.lua:1746
At /engine/KeyBind.lua:230