[Embers] Empyreal Class

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Hellcommander
Archmage
Posts: 362
Joined: Tue Nov 09, 2010 7:43 pm

Re: [Embers] Empyreal Class

#16 Post by Hellcommander »

Any idea how to fix Spatial Prism when the mirror clone uses it? I think i bugs because it would end up with two copies of the projectile.

astralInferno
Uruivellas
Posts: 834
Joined: Mon Jan 27, 2014 10:40 am

Re: [Embers] Empyreal Class

#17 Post by astralInferno »

The error is that it doesn't find a projectile, so...
My best guess is that it uses the target that you set for the projectile, rather than the target which has the projectile in it. It then doesnt find a projectile there and breaks.

I can take a look at the mirror clone code, but... well.
I am a terrible person to have grabbed this addon, I have zero chance of fixing it when it breaks. >>

Hellcommander
Archmage
Posts: 362
Joined: Tue Nov 09, 2010 7:43 pm

Re: [Embers] Empyreal Class

#18 Post by Hellcommander »

well maybe dark god can look at it :P since he made it part of dlc :P.

nsrr
Sher'Tul
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Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: [Embers] Empyreal Class

#19 Post by nsrr »

Hellcommander wrote:well maybe dark god can look at it :P since he made it part of dlc :P.
I assume it's something that is being worked on. DarkGod already weighed in on this...

darkgod wrote:Beware some of those talents can be buggy/untested/unfinished/will eat your lunch; which is why Empyreans are not available to play (yet)
When that may be, who knows? Obviously there's a lot of tricky stuff going on here if the devs haven't been able to get it quite right yet. Basically this add on has a big ol' "Player Beware" sticker on it, so take it as it is, or wait for an official release :P

Hellcommander
Archmage
Posts: 362
Joined: Tue Nov 09, 2010 7:43 pm

Re: [Embers] Empyreal Class

#20 Post by Hellcommander »

I'm aware of that lol and hopefully the error messages will help him fix it :P.

astralInferno
Uruivellas
Posts: 834
Joined: Mon Jan 27, 2014 10:40 am

Re: [Embers] Empyreal Class

#21 Post by astralInferno »

Actually... DarkGod /didn't/ make it. He picked it up from a really old addon. :?

astralInferno
Uruivellas
Posts: 834
Joined: Mon Jan 27, 2014 10:40 am

Re: [Embers] Empyreal Class

#22 Post by astralInferno »

So Housepet solved this by accident for me.

New update should fix any problem related to the clone being made immobile. I tested this by casting supernova on it; it was pinned, the pin wore off, all was fine.

Hellcommander
Archmage
Posts: 362
Joined: Tue Nov 09, 2010 7:43 pm

Re: [Embers] Empyreal Class

#23 Post by Hellcommander »

I know dark god isn't the creator lol. I remember testing and giving advice for the addon before :P.

astralInferno
Uruivellas
Posts: 834
Joined: Mon Jan 27, 2014 10:40 am

Re: [Embers] Empyreal Class

#24 Post by astralInferno »

My apologies for the condescension then! ^^

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