[Embers] Empyreal Class
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- Archmage
- Posts: 362
- Joined: Tue Nov 09, 2010 7:43 pm
Re: [Embers] Empyreal Class
Any idea how to fix Spatial Prism when the mirror clone uses it? I think i bugs because it would end up with two copies of the projectile.
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- Uruivellas
- Posts: 834
- Joined: Mon Jan 27, 2014 10:40 am
Re: [Embers] Empyreal Class
The error is that it doesn't find a projectile, so...
My best guess is that it uses the target that you set for the projectile, rather than the target which has the projectile in it. It then doesnt find a projectile there and breaks.
I can take a look at the mirror clone code, but... well.
I am a terrible person to have grabbed this addon, I have zero chance of fixing it when it breaks. >>
My best guess is that it uses the target that you set for the projectile, rather than the target which has the projectile in it. It then doesnt find a projectile there and breaks.
I can take a look at the mirror clone code, but... well.
I am a terrible person to have grabbed this addon, I have zero chance of fixing it when it breaks. >>
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- Archmage
- Posts: 362
- Joined: Tue Nov 09, 2010 7:43 pm
Re: [Embers] Empyreal Class
well maybe dark god can look at it
since he made it part of dlc
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Re: [Embers] Empyreal Class
I assume it's something that is being worked on. DarkGod already weighed in on this...Hellcommander wrote:well maybe dark god can look at itsince he made it part of dlc
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When that may be, who knows? Obviously there's a lot of tricky stuff going on here if the devs haven't been able to get it quite right yet. Basically this add on has a big ol' "Player Beware" sticker on it, so take it as it is, or wait for an official releasedarkgod wrote:Beware some of those talents can be buggy/untested/unfinished/will eat your lunch; which is why Empyreans are not available to play (yet)

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- Archmage
- Posts: 362
- Joined: Tue Nov 09, 2010 7:43 pm
Re: [Embers] Empyreal Class
I'm aware of that lol and hopefully the error messages will help him fix it
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- Uruivellas
- Posts: 834
- Joined: Mon Jan 27, 2014 10:40 am
Re: [Embers] Empyreal Class
Actually... DarkGod /didn't/ make it. He picked it up from a really old addon. 

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- Uruivellas
- Posts: 834
- Joined: Mon Jan 27, 2014 10:40 am
Re: [Embers] Empyreal Class
So Housepet solved this by accident for me.
New update should fix any problem related to the clone being made immobile. I tested this by casting supernova on it; it was pinned, the pin wore off, all was fine.
New update should fix any problem related to the clone being made immobile. I tested this by casting supernova on it; it was pinned, the pin wore off, all was fine.
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- Archmage
- Posts: 362
- Joined: Tue Nov 09, 2010 7:43 pm
Re: [Embers] Empyreal Class
I know dark god isn't the creator lol. I remember testing and giving advice for the addon before
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- Uruivellas
- Posts: 834
- Joined: Mon Jan 27, 2014 10:40 am
Re: [Embers] Empyreal Class
My apologies for the condescension then! ^^