Getting rid of transparancy in dialogs?
Moderator: Moderator
Getting rid of transparancy in dialogs?
I've tried changing Dialog:init calls to have alpha=255, and I've tried overriding the code itself, but I still can't make certain dialogs "solid". I have a hard time reading text if there is something under it, and the Prodigies page looks particularly garbled to me with the Level-up page underneath it. I've managed to reduce the alpha on tooltips, but not completely get rid of it. This is with Minimalist, btw. Anyone have any ideas?
Re: Getting rid of transparancy in dialogs?
Untested code:
Do that in ToME:load hook and it should work
Code: Select all
engine.ui.Base.ui_conf.simple.frame_alpha = 1
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Getting rid of transparancy in dialogs?
That did the trick. Thank you!