[v1.0.0-1.0.5] Use Item Shortcuts

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Zizzo
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[v1.0.0-1.0.5] Use Item Shortcuts

#1 Post by Zizzo »

So you know those inventory use-item-dialog tweaks I stuck into ZOmnibus with making a separate addon for them? Well, I thought of a couple more, and I decided this is getting big enough to justify its own addon. Hence the Use Item Shortcuts addon, which adds some extra entries to the use-item dialog. Currently it adds:
  • "Extract gem", to use Extract Gems on a metal weapon or armor
  • "Convert to alchemist gems", to use Create Alchemist Gems on a gem
  • "Extract energy from gem", to use Matter is Energy on a gem
Also, if your "Object & Creatures links" chat message filter is turned off in Game Options, the "Link item in chat" entry is removed.

Now, I'll be merging this back into ZOmnibus eventually, once I get all my other addons sorted out; in the meantime, I figured I'd take the opportunity to solicit suggestions for more talents to add here. Basically any talent that goes straight to a "Use which item?" dialog and that you've thought, "Man, I wish I could just do this from inventory..." would be a potential candidate here.

[edit 2013-10-31 10:30pm] Technical info:

Code: Select all

Hooks:
  UseItemMenu:generate [to add our item actions]
  UseItemMenu:use [to implement our item actions]
Last edited by Zizzo on Wed Nov 13, 2013 5:47 am, edited 4 times in total.
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lukep
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Re: [v1.0.0] Use Item Shortcuts

#2 Post by lukep »

Reshape weapon, Reshape armour, Telekinetic Grasp.

EDIT:Grab telekinetically -> Telekinetic Grasp.
Last edited by lukep on Thu Feb 21, 2013 3:45 am, edited 1 time in total.
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stinkstink
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Re: [v1.0.0] Use Item Shortcuts

#3 Post by stinkstink »

Cursed Sentry is another one.

Zizzo
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Re: [v1.0.0] Use Item Shortcuts

#4 Post by Zizzo »

lukep wrote:Reshape weapon, Reshape armour, Grab telekinetically?,
[sound F/X: source diving] Those all look feasible (you do mean Telekinetic Grasp, yes?). Should the inventory dialog close for these, as it does for "Use"? Currently I've got it remaining open for Extract Gems, Create Alchemist Gems and Matter is Energy.
stinkstink wrote:Cursed Sentry is another one.
[sound F/X: source diving] Hmm, that one looks tricky, since you also have to select a location, which would require closing the inventory dialog before doing anything else. Give me a little more time for that one.
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Zizzo
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Re: [v1.0.0] Use Item Shortcuts

#5 Post by Zizzo »

Okay, just pushed out all of those four talents in v2. This version also fixes a couple bugs so that using these talents from the use-item dialog actually takes a turn and puts said talents on cooldown... :oops:
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Zizzo
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Re: [v1.0.0] Use Item Shortcuts

#6 Post by Zizzo »

And pushing out v2a, to migrate to v1.0.1.
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darkgod
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Re: [v1.0.0-1.0.1] Use Item Shortcuts

#7 Post by darkgod »

Zizzo, official addon creator before (Dark)God ! ;)
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Zizzo
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Re: [v1.0.0-1.0.1] Use Item Shortcuts

#8 Post by Zizzo »

And migrated to v1.0.3.
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Zizzo
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Re: [v1.0.0-1.0.1] Use Item Shortcuts

#9 Post by Zizzo »

And migrated again to v1.0.4.
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Zizzo
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Re: [v1.0.0-1.0.4] Use Item Shortcuts

#10 Post by Zizzo »

Pushing out v2d with a tweak to go with my recent changes to Inventory Keys that adds quick-access mnemonic keys to the item actions on the use-item dialog. Since this addon adds actions to that dialog, we assign them the following mnemonic keys:

Code: Select all

  x   Extract gem
  a   Convert to alchemist gems
  e   Extract energy from gem
  W   Reshape weapon
  A   Reshape armor
  g   Grasp telekinetically
  S   Use as sentry
And pursuant to DarkGod's subtle hint, :wink: I've gone back and added technical info to the original release post.
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Zizzo
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Re: [v1.0.0-1.0.4] Use Item Shortcuts

#11 Post by Zizzo »

Migrated to v1.0.5. Note that the mnemonic for "Grasp telekinetically" (if you're also using Inventory Keys) is now 'K', since there are new built-in item actions on the 'g' and 'G' mnemonics.
"Blessed are the yeeks, for they shall inherit Arda..."

Zizzo
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Re: [v1.0.0-1.0.5] Use Item Shortcuts

#12 Post by Zizzo »

Pushing out v2g with updates for some skill changes in v1.2. Notably, since Mindslayers' Reshape Armor and Reshape Weapon are now merged into a single talent, we equivalently merge our "Reshape armor" and "Reshape weapon" shortcuts into a single shortcut "Reshape" with mnemonic 'R' (if you're also using Inventory Keys).
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Zizzo
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Re: [v1.0.0-1.0.5] Use Item Shortcuts

#13 Post by Zizzo »

And pushing out v2h with more talent changes from v1.2.4, in particular for Matter is Energy, Reshape Armor/Weapon and Cursed Sentry.
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Zizzo
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Re: [v1.0.0-1.0.5] Use Item Shortcuts

#14 Post by Zizzo »

Aaand speaking of the Reshape Armor/Weapon talent, that's apparently a passive talent as of v1.3.1, so the corresponding "Reshape" shortcut is now useless; v2j, just released, removes it.
"Blessed are the yeeks, for they shall inherit Arda..."

Zizzo
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Re: [v1.0.0-1.0.5] Use Item Shortcuts

#15 Post by Zizzo »

Pushing out release v2k, with some small tweaks to match 1.4.0 changes in the Telekinetic Grasp talent.
"Blessed are the yeeks, for they shall inherit Arda..."

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