Draconian race

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ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#31 Post by ajfluffy »

yeah, I posted a fixed version that should address this. will work even on existing characters just fine.

kemott11
Higher
Posts: 52
Joined: Fri Jan 18, 2013 9:37 pm

Re: Draconian race

#32 Post by kemott11 »

Thanks for the quick fix, it's working.

Is there some temporal-like dragon type? ;p As a Paradox mage I keep getting frost/lighting/fire dragons whose breath scales of willpower and mental crit ;/

ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#33 Post by ajfluffy »

I can neither confirm nor deny that one or more temporal style dragons are in the works.

I used a weighted bias on the random roll based on user class so that classes generally get something useful. unfortunately that means some classes like paradox mages (who would actually benefit some from the earth type dragon) don't usually get anything good.

Reidan
Higher
Posts: 77
Joined: Sat Oct 20, 2012 7:47 pm

Re: Draconian race

#34 Post by Reidan »

are adventurers still completely random?

ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#35 Post by ajfluffy »

Adventurers would use the same base set that most classes have which is most commonly fire, cold, or lightning with rare chance at others.

spiralrazor
Thalore
Posts: 151
Joined: Mon Oct 24, 2011 8:05 pm

Re: Draconian race

#36 Post by spiralrazor »

I take it that the race flags both Draconic prodigies as eligible choices on reaching 30?

ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#37 Post by ajfluffy »

o geez, was just going to release a new version and noticed this XD

ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#38 Post by ajfluffy »

New version :)

You can now choose your dragon type when you pickup an item acquired from the first boss.
This process is at least partly configured for:
sun paladins
wyrmics
oozemancers
anorithils
archmages
arcane blades
shadowblades
solipsists
mindslayers
doomed
alchemists
druids

Basically you are presented with a simple choice(or multiple choices) and have the option of allowing the game to randomly choose your type(which can include more powerful subclass specific types)

rexorcorum
Graphical God
Posts: 482
Joined: Wed Jan 05, 2011 8:05 am
Location: There and Back again

Re: Draconian race

#39 Post by rexorcorum »

ajfluffy wrote:New version :)
Which can be grabbed here: http://te4.org/games/addons/tome/draconian-race
Chiming in just for clarity ;)
~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~

Xemos
Posts: 1
Joined: Wed Jul 03, 2013 4:21 am

Re: Draconian race

#40 Post by Xemos »

Anorithils produce an Error when you attempt to embrace your heritage. The menu pops up as normal, with no options aside from the randomize one, then upon clicking the randomize option theres an error, which when passed returns to the menu screen and it locks the game down. Only able to quit via Force Quit.

ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#41 Post by ajfluffy »

Yeah so basically I called the dark type dragon dark in one place and darkness in another... will patch shortly.

Also going to change the dialog to be tied to an on use ability and give the option to cancel. Will prevent you getting stuck in the chat.

ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#42 Post by ajfluffy »

fixed version uploaded, enjoy :)

Hellcommander
Archmage
Posts: 362
Joined: Tue Nov 09, 2010 7:43 pm

Re: Draconian race

#43 Post by Hellcommander »

Can you make it so that the meteor-type and void-type choices are availible for the werebeast custom class?
Since void has a stun (plus grats infravision) and meteor has a bleed effect (which is good for getting hate).

ajfluffy
Thalore
Posts: 190
Joined: Thu Jan 17, 2013 2:49 pm

Re: Draconian race

#44 Post by ajfluffy »

Going to add them to list for razor which is pure bleed melee focused.

Hellcommander
Archmage
Posts: 362
Joined: Tue Nov 09, 2010 7:43 pm

Re: Draconian race

#45 Post by Hellcommander »

Can you add support for the addon class empyreal which is a light and dark damaging mage-like class.

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