I know there are a few old ADOMers around here (ToME4 shares many good points with ADOM), and some may be interested in this new IndieGoGo campaign started by Thomas Biskup:
http://www.indiegogo.com/resurrect-adom-development
The goal is to raise enough money to pay others to patch up the ADOM code, remove bugs and imbalances, modernise it for existing OSes and add a bunch of content. Stretch goals include Android/iOS ports, more content and .... *dramatic pause* ... the release of the ADOM source (though likely at a ludicrously high amount). Some of the reward tiers are pretty cool for fans of the game.
Crowd-funding campaign to revive ADOM
Moderator: Moderator
Re: Crowd-funding campaign to revive ADOM
I guess I'll go ask for 50k for the orc campaign 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: Crowd-funding campaign to revive ADOM
Over 2k already pledged for ADOM in one day... So what are you waiting fordarkgod wrote:I guess I'll go ask for 50k for the orc campaign

Re: Crowd-funding campaign to revive ADOM
Heh, you could always itemize it down a bit like they do over on Chaosforge for the DoomRL Bounty System and whatnot.darkgod wrote:I guess I'll go ask for 50k for the orc campaign

Re: Crowd-funding campaign to revive ADOM
48K goal achieved, with 9 more days left! I think they will end up with at least 60K.