I'm sure you'd get there fairly quickly, but might I suggest that you revert this change?
diff --git a/game/modules/tome/data/talents/misc/misc.lua b/game/modules/tome/data/talents/misc/misc.lua
index 650ce14..6cd914d 100644 (file)
--- a/game/modules/tome/data/talents/misc/misc.lua
+++ b/game/modules/tome/data/talents/misc/misc.lua
@@ -25,7 +25,7 @@ newTalentType{ is_spell=true, no_silence=true, type="inscriptions/runes", name =
newTalentType{ is_spell=true, no_silence=true, type="inscriptions/taints", name = "taints", hide = true, description = "Taints are not class abilities, you must find them or learn them from other people." }
-- Load other misc things
-load("/data/talents/misc/artifacts.lua")
+load("/data/talents/misc/objects.lua")
load("/data/talents/misc/inscriptions.lua")
load("/data/talents/misc/npcs.lua")
load("/data/talents/misc/horrors.lua")
There's no objects.lua in that folder.
SVN bug
Moderator: Moderator
Re: SVN bug
I renamed the artifacts.lua talents file when I sent Darkgod that patch because objects was more appropriate and more inclusive.
So the change doesn't need reverted, the file just needs to be renamed.
So the change doesn't need reverted, the file just needs to be renamed.