Hi, really minor thing. I have two characters who have got the crypt quest where you have to rescue the girl. My beserker was too slow. My light/dark mage killed her himself (oops).
But for both these characters the quest is showing as successful in the online profile:
http://www.te4.org/characters/1471/tome ... 1cc000edf0
http://www.te4.org/characters/1471/tome ... 1cc000edf0
In game it is failed for my light/dark mage who is still alive.
Also, my mage didn't kill her in one hit. A accidentally zapped her and she became hostile (box went red). And I didn't wait around to see if she attacked, just hit her again. Is she meant to get hostile? Never seen a normal escort do it.
Edit: stdout.txt
http://www.mediafire.com/file/tvner3bvf ... dout-3.zip
Not much info on online profile, but If you search for "Failed" you can see where I failed the quest.
Edit: Changed title of post
[b18] Cultists quest success even when girl dies
Moderator: Moderator
[b18] Cultists quest success even when girl dies
Last edited by budswell on Sun Jan 23, 2011 2:34 am, edited 1 time in total.
Re: [b18] Rescue girl from the cultists quest online profile
I never see normal escort NPCs get mad when you accidentally hit them like that, but the merchant certainly does.budswell wrote:Hi, really minor thing. I have two characters who have got the crypt quest where you have to rescue the girl. My beserker was too slow. My light/dark mage killed her himself (oops).
But for both these characters the quest is showing as successful in the online profile:
http://www.te4.org/characters/1471/tome ... 1cc000edf0
http://www.te4.org/characters/1471/tome ... 1cc000edf0
In game it is failed for my light/dark mage who is still alive.
Also, my mage didn't kill her in one hit. A accidentally zapped her and she became hostile (box went red). And I didn't wait around to see if she attacked, just hit her again. Is she meant to get hostile? Never seen a normal escort do it.
Edit: stdout.txt
http://www.mediafire.com/file/tvner3bvf ... dout-3.zip
Not much info on online profile, but If you search for "Failed" you can see where I failed the quest.
Re: [b18] Cultists quest success even when girl dies
OK, now I think the bug is more serious. Because today when I played again, the journal now says the quest is completed, and she is alive and giving me hugs and kisses in last hope. Aparently she doesn't mind being blasted with darkness.
Searching /quest.*kryl/ the stdout I posted in the original post, it says the quest is orginally failed, but then overwrites it as success when I leave the crypt.So this not just a bug in the online profile, but I am getting the reward for a quest qhich I have failed.
Searching /quest.*kryl/ the stdout I posted in the original post, it says the quest is orginally failed, but then overwrites it as success when I leave the crypt.
Code: Select all
[QUEST] given to table: 0D3BA410 kryl-feijan-escape
[LOG] #LIGHT_GREEN#Accepted quest 'The Sect of Kryl-Feijan'! #WHITE#(Press CTRL+Q to see the quest log)
...
[QUEST] try update status on sunnyboi kryl-feijan-escape 101 nil
[LOG] #LIGHT_RED#Quest 'The Sect of Kryl-Feijan' is failed! #WHITE#(Press 'j' to see the quest log)
...
[QUEST] try update status on sunnyboi kryl-feijan-escape 100 nil
[LOG] #LIGHT_GREEN#Quest 'The Sect of Kryl-Feijan' is done! #WHITE#(Press 'j' to see the quest log)