It features many background improvments, bug fixes, a unified object activation/mana system, orbs, gemstones, enhanced buff/debuff system and visualisation, new movement mode, new hooks, new ... things ;>
Changelog(very very partial, it seems I can not keep it correctly updated ;> ):
Interface changes:
- The library remote has been incorporated in the modules selection screen.
This means the screen will displays compatible modules available at
modules.t-o-m-e.net and download them automatically when selected
Gameplay changes:
- Timed effects now have a type(like physical, magical, mental, ...) and
a status (beneficial/detrimental).
A new info screen (press !) has been added to see all beneficial effects
currently applied to the character.
Monster changes:
- Fix monsters attacking fellow monsters
Object changes:
- Items can have up to 5 egos(sorry mathew I broke some of your new code :/ )
Player changes:
- New Meta spell, Manaflow. Why do I bother writting this file, I forget to note
9/10th of what I do anyway

- New movement mode subsystem as suggetsed by Fubar Obfusco a long time ago.
Replaces tactics/exploration mode. Some modes are only available by gaining the
corresponding ability
Dungeon changes:
- Imported Theme worldmap, thanks to TheFalcon
Have fun!