No spell sounds for Anorithil ?

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Stephen2
Wayist
Posts: 24
Joined: Sun Jun 08, 2014 12:40 am

No spell sounds for Anorithil ?

#1 Post by Stephen2 »

Playing for ~600hrs, on Linux via Steam, everything has always worked great. Recently I've been playing Anorithil and many spells have no sound. Class may well be a coincidence.

I've tried all the debugging I could think of:
* Uninstall/reinstall
* Use different steam compatibility tools (Proton various versions etc..)
* Disable all addons, even the official ones
* Started new chars etc...

This is a huge bummer. I've included an excerpt from the log, including a suspicious:

Code: Select all

[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file

Code: Select all

[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[PROFILE] Server accepted our incr log, deleting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Haalari casts #{bold}##PURPLE#Grace of the Eternals.#{normal}##LAST#
[LOG]	Haalari speeds up.
[LOG]	Haalari casts #{bold}##PURPLE#Moonlight Ray.#{normal}##LAST#
[SPELL CRIT %]	3.2
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[LOG]	
[SOUND] loading from	/data/sound/ambient/town/town_large3.ogg	:=:	sound "/data/sound/ambient/town/town_large3.ogg" : <static>
[LOG]	Haalari casts #{bold}##PURPLE#Twilight.#{normal}##LAST#
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	
[ENGINE] Setting requested FPS to 3 (333 ms)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1132:0#Talent Moonlight Ray is ready to use.
[LOG]	Haalari slows down.
[LOG]	#00ff00##UID:1117:0#Talent Twilight is ready to use.
[LOG]	#00ff00##UID:434:0#Talent Grace of the Eternals is ready to use.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Rested for 44 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Haalari casts #{bold}##PURPLE#Searing Light.#{normal}##LAST#
[SPELL CRIT %]	3.2
[LOG]	
[ENGINE] Setting requested FPS to 3 (333 ms)
[LOG]	Resting starts...
[LOG]	#00ff00##UID:1083:0#Talent Searing Light is ready to use.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Haalari casts #{bold}##GREEN#Rune: Shielding.#{normal}##LAST#
[LOG]	A shield forms around Haalari.
Loading tile from tileset	/data/gfx/effects/rune_cooldown.png
[ENGINE] Setting requested FPS to 3 (333 ms)
[LOG]	Resting starts...
[LOG]	The shield around Haalari crumbles.
[LOG]	#00ff00##UID:154:0#Talent Rune: Shielding is ready to use.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Haalari casts #{bold}##GREEN#Rune: Blink.#{normal}##LAST#
[Actor:move]	3289	Haalari	(forced) move from	40	30	to	37	31
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Haalari is out of phase.
[LOG]	
Loading tile from tileset	/data/gfx/talents/phase_door.png
[ENGINE] Setting requested FPS to 3 (333 ms)
[LOG]	Resting starts...
[LOG]	Haalari is no longer out of phase.
[LOG]	#00ff00##UID:192:0#Talent Rune: Blink is ready to use.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
Any ideas, or need any more info to help me debug?

Stephen2
Wayist
Posts: 24
Joined: Sun Jun 08, 2014 12:40 am

Re: No spell sounds for Anorithil ?

#2 Post by Stephen2 »

To be clear:
* Searing light & Moonlight ray had no sound.
* Twilight does.
* Shield & Grace of the Eternals don't (but now I can't remember if that's normal because I'm confused with the issue)

Stephen2
Wayist
Posts: 24
Joined: Sun Jun 08, 2014 12:40 am

Re: No spell sounds for Anorithil ?

#3 Post by Stephen2 »

Confirmed by unpacking `tome.team` that the file `./data/sound/talents/flame.ogg` is not present.

Stephen2
Wayist
Posts: 24
Joined: Sun Jun 08, 2014 12:40 am

Re: No spell sounds for Anorithil ?

#4 Post by Stephen2 »

Confirmed that `flame.ogg` isn't present in the latest master:
https://git.net-core.org/tome/t-engine4 ... nd/talents

But is referred to in code, e.g.,:
https://git.net-core.org/tome/t-engine4 ... ry.lua#L44

This is definitely not just affecting me then

Stephen2
Wayist
Posts: 24
Joined: Sun Jun 08, 2014 12:40 am

Re: No spell sounds for Anorithil ?

#5 Post by Stephen2 »

I copied `arcane.ogg` to `flame.ogg`, rezipped the module, and am using it.

SUPER NICE to have sounds for Anorithil spells now!

I hope someone who contributes to the codebase can look at this, and put in an official sound

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: No spell sounds for Anorithil ?

#6 Post by HousePet »

Possibly supposed to be devouringflame.ogg? Either that or fireflash.ogg?
My feedback meter decays into coding. Give me feedback and I make mods.

Stephen2
Wayist
Posts: 24
Joined: Sun Jun 08, 2014 12:40 am

Re: No spell sounds for Anorithil ?

#7 Post by Stephen2 »

Hard to say, I just picked one that worked for me :)

If you search codebase for "talents/flame" you'll find 18 sound effects that will be making no sound at present, which makes me a little sad

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