Typos (1.6beta and onwards)

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Preternex
Low Yeek
Posts: 8
Joined: Mon Nov 11, 2019 3:46 pm

Re: Typos (1.6beta and onwards)

#91 Post by Preternex »

From Spacetime tuning desc:
Total modified paradox

From Twist Fate effect desc:
Currently Twisted [Anomlay] -> [Anomaly]

From Glyphs talent desc:
Available glyphs

Zeyphor
Archmage
Posts: 387
Joined: Fri Jan 04, 2013 3:20 am

Re: Typos (1.6beta and onwards)

#92 Post by Zeyphor »

from 1.6.7:
when getting the kroltar set bonus:
"As the helm of Kroltar approaches the your scale armor, they begin to fume and emit fire."

Cathbald
Uruivellas
Posts: 743
Joined: Wed Jan 22, 2014 1:46 pm

Re: Typos (1.6beta and onwards)

#93 Post by Cathbald »

Frightening presence : "metal save" --> "mental save"
I write guides and make addons too now, apparently

You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)

OgremanSam
Posts: 2
Joined: Fri Oct 16, 2020 2:15 pm

Re: Typos (1.6beta and onwards)

#94 Post by OgremanSam »

Second Vault popup in the Keepsake quest, Tranquil Meadow lvl 6:

'You recoginize this door...' should be 'recognize'.

Zeyphor
Archmage
Posts: 387
Joined: Fri Jan 04, 2013 3:20 am

Re: Typos (1.6beta and onwards)

#95 Post by Zeyphor »

alchemist quest ingredients:
* 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.'
the underlined portion should include the word, their, in it

Blackvision
Low Yeek
Posts: 5
Joined: Thu Jun 11, 2020 1:18 pm

Re: Typos (1.6beta and onwards)

#96 Post by Blackvision »

Rogroth typo
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Rogroth typo
Rogroth typo
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Zeyphor
Archmage
Posts: 387
Joined: Fri Jan 04, 2013 3:20 am

Re: Typos (1.6beta and onwards)

#97 Post by Zeyphor »

from 1.7.0 release
rak'shor's cunning appearance customization window:
"Applying you cunning plans, you escape death by turning to undeath in an instant!"

Zeyphor
Archmage
Posts: 387
Joined: Fri Jan 04, 2013 3:20 am

Re: Typos (1.6beta and onwards)

#98 Post by Zeyphor »

the tooltip of nightmare's debuff states that it does mind damage
it deals darkness damage and says so in the talent's tooltip, so it should say darkness damage instead

NDRL
Posts: 1
Joined: Sun Nov 08, 2020 2:04 am

Re: Typos (1.6beta and onwards)

#99 Post by NDRL »

Jaw of Rogroth

350 percent percent
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typo in jaw of rogroth
typo in jaw of rogroth
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Pyros
Higher
Posts: 75
Joined: Mon Sep 14, 2020 12:37 pm

Re: Typos (1.6beta and onwards)

#100 Post by Pyros »

1.7 Doom Concordat tooltip just doesn't make much sense:
"Each time you enter combat you automatically summon a random demon from your worn seeds for %d turns. Demons are only summoned if their life is over 70%% and only if not other summoned demon is from Doom Concordat."

The not should be no, but even then the sentence sounds pretty off. Suggested rewording would be: "Demons are only summoned if their life is over 70%% and only one demon can be summoned this way at a time."

Zeyphor
Archmage
Posts: 387
Joined: Fri Jan 04, 2013 3:20 am

Re: Typos (1.6beta and onwards)

#101 Post by Zeyphor »

in surge of power's talent description:
"Spell criticals with this talent also effect the stamina gain."
the word, effects, should be replaced with the word, affect
not exactly a typo, but hey

Pengua
Posts: 1
Joined: Sat Dec 05, 2020 3:03 am

Re: Typos (1.6beta and onwards)

#102 Post by Pengua »

1.7.2

Options > Game options > gameplay > life lost warning
"if you loose more than ..."

Options > Game options > gameplay > swap tinkers
"when swaping an item with... "

Options > Game options > gameplay > quick melee targeting auto attack
" ...only one hostile creatue around."

Options > Game options > ui > always add objects to hotkeys
"... you will need to manualty drag them ..."


Spell / Phantasm > Mirror image
""if it can it will loose 1 life, if not it..."

should put a comma here in addition to the typo

fooziex
Posts: 2
Joined: Wed Dec 09, 2020 3:39 pm

Re: Typos (1.6beta and onwards)

#103 Post by fooziex »

Forbidden Cults 1.0.10, ToME 1.7.2:

From "Welcome to Tales of Maj'Eyal - Forbidden Cults"

"One way to dealing with the worm is for someone to teleport inside it and make there way towards the worms brain cluster and destroy it." > "One way to deal with the worm is for someone to teleport inside it, make their way towards the worm's brain cluster, and destroy it."

Ven
Posts: 1
Joined: Sun Dec 06, 2020 1:01 am

Re: Typos (1.6beta and onwards)

#104 Post by Ven »

In 1.7.2, the gale force torque states:

"...project a gust of wind in a cone knocking enemies back..."

However, this appears to target allies as well (at least, Norgan in dwarf start is getting hit by it). If intended behaviour, text should instead use the "all targets" phrasing.

nsrr
Sher'Tul
Posts: 1042
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Typos (1.6beta and onwards)

#105 Post by nsrr »

Fixed base game typos since May 26th post (oldest I found that had not been fixed) in an open merge request, for anyone keeping track (orange, wherever you may be). No access to DLCs on git, so I skipped any of those.

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