Typos (1.6beta and onwards)

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fooziex
Posts: 2
Joined: Wed Dec 09, 2020 3:39 pm

Re: Typos (1.6beta and onwards)

#106 Post by fooziex »

T-Engine 1.7.2, Steam version:
On the main menu, the "Login with Steam" button leads to a dialog with the message "Login in your account, please wait...". Something like "Logging into your account, please wait..." or "Accessing your account, please wait..." would read better.

Erenion
Wyrmic
Posts: 294
Joined: Mon Feb 13, 2017 4:43 pm

Re: Typos (1.6beta and onwards)

#107 Post by Erenion »

1.7 Ashes, Corrupted Daelach demon seed skill:
"You breathe a mix of darkness and flight in a frontal cone"

"flight" should be "blight".
Breaking Projection since 1.5

DerLhurgoyf
Posts: 3
Joined: Thu Feb 11, 2021 12:17 am

Re: Typos (1.6beta and onwards)

#108 Post by DerLhurgoyf »

1.7.2

Talent Corruption / Torment / Blood Vengeance
Description states "Temporary life from sanguine infusion..."
I couldn't find any information on this infusion, so I guess it's a leftover from earlier changes.


Character Sheet / Attack / Physical Power
Description says: "...how overwhelming your physcial abilities..."

Erenion
Wyrmic
Posts: 294
Joined: Mon Feb 13, 2017 4:43 pm

Re: Typos (1.6beta and onwards)

#109 Post by Erenion »

"Sanguine Infusion" is the "increased maximum life" buff granted by Blood Grasp.
Breaking Projection since 1.5

Zizzo
Sher'Tul Godslayer
Posts: 2127
Joined: Thu Jan 23, 2003 8:13 pm
Location: A shallow water area south of Bree
Contact:

Re: Typos (1.6beta and onwards)

#110 Post by Zizzo »

My female golem was… somewhat disconcerted to discover in the logs that "Suzie Q summons a prismatic shield to protect him!" Sure enough, Prismatic Shield's .on_gain() method isn't using the engine's built-in #himher# handling.
"Blessed are the yeeks, for they shall inherit Arda..."

nsrr
Sher'Tul
Posts: 1042
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Typos (1.6beta and onwards)

#111 Post by nsrr »

Fixed login message. Changed on_gain message for Prismatic Shield (and Purging, which coincidentally came next in the effect file and had the same issue).

strangesymbols
Posts: 2
Joined: Sat Jun 12, 2021 5:48 pm

Re: Typos (1.6beta and onwards)

#112 Post by strangesymbols »

1.7.3

Talent Spell/Master of flesh/Call of the Mausoleum

"lyring in the ground" should be "lying in the ground".

ScienceBall
Higher
Posts: 52
Joined: Thu Jun 10, 2021 12:58 pm

Re: Typos (1.6beta and onwards)

#113 Post by ScienceBall »

1.7.3

Gravitic Trap's short_info says "Hostile creatures are dealt %d temporal damgae and pulled in."

"damgae" should be "damage".

trungaczne
Higher
Posts: 69
Joined: Mon Aug 03, 2020 8:48 pm

Re: Typos (1.6beta and onwards)

#114 Post by trungaczne »

Pitiless (Doomelf racial)

Typo: "assult" -> "assault"

nsrr
Sher'Tul
Posts: 1042
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Typos (1.6beta and onwards)

#115 Post by nsrr »

All typos reported to this point should now be resolved, including DLCs.

trungaczne
Higher
Posts: 69
Joined: Mon Aug 03, 2020 8:48 pm

Re: Typos (1.6beta and onwards)

#116 Post by trungaczne »

Character screen description of global speed (appears when you mouse over it) or TOOLTIP_SPEED_GLOBAL at the code level
"... you can performa twice ..." -> typo on performa, should be "perform"
"Note that the amount of time to performa various actions" -> "performa" typo

Moasseman
Wyrmic
Posts: 246
Joined: Thu Sep 26, 2019 4:32 pm

Re: Typos (1.6beta and onwards)

#117 Post by Moasseman »

https://git.net-core.org/tome/t-engine4 ... psData.lua

TOOLTIP_COMBAT_BLOCK says that block is usually only effective against physical damage. This ain't true anymore after the rework in 1.6

nsrr
Sher'Tul
Posts: 1042
Joined: Mon Sep 21, 2015 8:45 pm
Location: Middle of Nowhere

Re: Typos (1.6beta and onwards)

#118 Post by nsrr »

Moasseman wrote: Fri Jun 18, 2021 10:16 am https://git.net-core.org/tome/t-engine4 ... psData.lua

TOOLTIP_COMBAT_BLOCK says that block is usually only effective against physical damage. This ain't true anymore after the rework in 1.6
trungaczne wrote: Thu Jun 17, 2021 6:13 pm Character screen description of global speed (appears when you mouse over it) or TOOLTIP_SPEED_GLOBAL at the code level
"... you can performa twice ..." -> typo on performa, should be "perform"
"Note that the amount of time to performa various actions" -> "performa" typo
Update for block and typo fix submitted.

ScienceBall
Higher
Posts: 52
Joined: Thu Jun 10, 2021 12:58 pm

Re: Typos (1.6beta and onwards)

#119 Post by ScienceBall »

One of the requirements for the Avatar of a Distant Sun class evolution is listed as "Found a distant patron", but what it actually checks is that you haven't angered the Distant Sun in the conversation that occurs when trying to take the prodigy. This means that this requirement will be displayed in green even if the evolution has not been unlocked yet. I have seen this confuse several people, who see it in green but think "I don't remember finding a distant patron".

I recommend changing the wording of this requirement, e.g. to something like "Have not angered your would-be patron" or "Have not angered the Distant Sun".

myncknm
Low Yeek
Posts: 6
Joined: Wed Jul 21, 2021 3:13 pm

Re: Typos (1.6beta and onwards)

#120 Post by myncknm »

In 1.7.4, the first line of the description of the Necromancer talent Master of flesh/Call of the Mausoleum is “You control dead matter around you, lyring in the ground, decaying”.

“Lyring should be “lying”.

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