I'm on Windows, after playing ToME (4096x2160 Borderless) my Vscode window "flickers."
I was presented a fix to the flickering by disabling hardware acceleration in Vscode, but I restarted my computer instead. This fixed Vscode until I played ToME again. Thinking it was related to the render mode changing, I found that I could restart my GPU driver by pressing Windows Key + Ctrl + Shift + B. This fixed the flickering. To confirm, I opened and closed ToME again. Back to flickering.
I believe some setting is not getting reset or cleaned up properly in OpenGL, but I haven't looked into the code. I figured I'd just leave a post here incase someone cares to fix it.
Required reset of GPU driver after play
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AstralWanderer
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Re: Required reset of GPU driver after play
Welcome to the forums Laocoon7,
Just to clarify this - you have a VSCode (Visual Studio) code window open when running TOME, and after exiting TOME this window starts to flicker? Please confirm if this is correct - and also state which GPU you are using and which version of Windows you have.
Just to clarify this - you have a VSCode (Visual Studio) code window open when running TOME, and after exiting TOME this window starts to flicker? Please confirm if this is correct - and also state which GPU you are using and which version of Windows you have.