I recently got into this game and I have been running into relatively frequent crashes that are corrupting my saves. Most recently my game crashed when entering Derth for the first time. I entered the zone and the loading progress bar got to 100% and then just stayed there until the game eventually crashed.
I am on Windows 11 with an i9 and a 4070. I am playing the game on 1920x1080 Windowed. I am using the Steam version, unsure of the exact version at the moment. I have all the shaders turned off. My drivers are up to date. My Steam overlay is disabled.
From the te4_log.txt the game appears to start trying to save but then gets in a loop and eventually crashed
This is where the save starts
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Updating zone name Derth
C Map minimap texture: 361 (50x50; 64x64)
[SAVEFILE PIPE] Already saving data game Smashing! waiting for finish before piping...
[SAVEFILE PIPE] force waiting
Make wait background texture 560 : 0x1084096512 (0, 1083275264)
[SAVEFILE PIPE] Resaving sent Smashing! game /save/smashing_/game.teag.tmp
Saving zipname /save/smashing_/game.teag.tmp
Saved zipname /save/smashing_/game.teag.tmp
[SAVEFILE PIPE] Checking save Smashing! game /save/smashing_/game.teag.tmp
Loading savefile /save/smashing_/
[SAVEFILE] checked validity of type game => path not found
[SAVEFILE] path info /save/smashing_/game.teag => nil
[SAVEFILE PIPE] *RE*new save running in the pipe: Smashing! game :: game.teag :: table: 0x21464ec0 => table: 0x1f892a38 (9315)
Loading savefile /save/smashing_/
[SAVEFILE PIPE] Resaving sent Smashing! game /save/smashing_/game.teag.tmpSaving zipname /save/smashing_/game.teag.tmp
Saved zipname /save/smashing_/game.teag.tmp
[SAVEFILE PIPE] Checking save Smashing! game /save/smashing_/game.teag.tmp
Loading savefile /save/smashing_/
[SAVEFILE] checked validity of type game => path not found
[SAVEFILE] path info /save/smashing_/game.teag => nil
[SAVEFILE PIPE] *RE*new save running in the pipe: Smashing! game :: game.teag :: table: 0x21464ec0 => table: 0x1f892a38 (9315)
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Loading savefile /save/smashing_/
[SAVEFILE] checked validity of type game => path not found
[SAVEFILE] path info /save/smashing_/game.teag => nil
[SAVEFILE PIPE] *RE*new save running in the pipe: Smashing! game :: game.teag :: table: 0x21464ec0 => table: 0x1f892a38 (9315)
Loading savefile /save/smashing_/
[SAVEFILE PIPE] Resaving sent Smashing! game /save/smashing_/game.teag.tmp
Saving zipname /save/smashing_/game.teag.tmp
Saved zipname /save/smashing_/game.teag.tmp
[SAVEFILE PIPE] Checking save Smashing! game /save/smashing_/game.teag.tmp
Loading savefile /save/smashing_/
[SAVEFILE] checked validity of type game => path not found
[SAVEFILE] path info /save/smashing_/game.teag => nil
[SAVEFILE PIPE] *RE*new save running in the pipe: Smashing! game :: game.teag :: table: 0x21464ec0 => table: 0x1f892a38 (9315)
Loading savefile /save/smashing_/
[SAVE
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Faulting application name: t-engine.exe, version: 1.0.0.0, time stamp: 0x609c5e43
Faulting module name: ntdll.dll, version: 10.0.26100.7462, time stamp: 0x20848390
Exception code: 0xc0000374
Fault offset: 0x000fc61f
Faulting process id: 0x81F4
Faulting application start time: 0x1DC7D8E1003033E
Faulting application path: C:\Steam\steamapps\common\TalesMajEyal\t-engine.exe Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll
Report Id: ccaa9d73-092a-4dd9-a654-b3762183f9ca
Faulting package full name:
Faulting package-relative application ID:
Does anyone else encounter this crash on Windows 11? Are others playing on Windows 11 or are you on a different OS?
I have a workaround to backup my local saves but sometimes I forget and will lose more progress can my little old heart can bear.