[1.7.6] Freezing upon loading into saved game

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CliffRacer
Posts: 1
Joined: Thu Aug 08, 2024 12:50 pm

[1.7.6] Freezing upon loading into saved game

#1 Post by CliffRacer »

It all started with the game freezing while loading into a zone. At first I thought these freezes were random but I've now managed to narrow it down to loading into Derth. Logs show no LUA errors as the application simply freezes. Though they all show that the freeze happens upon loading and playing music. Disabling sounds makes the freezes more sporadic but they still happen. I also have 10 .dmp files that all points towards OpenAL.dll being a likely culprit.

PC Specs are
  • Windows 10
  • AMD 5800X3D
  • Radeon 6900XT
TE4_log

Code: Select all

KEY_VALUES_STRING: 1

    Key  : Analysis.CPU.mSec
    Value: 1578

    Key  : Analysis.Elapsed.mSec
    Value: 1603

    Key  : Analysis.IO.Other.Mb
    Value: 0

    Key  : Analysis.IO.Read.Mb
    Value: 0

    Key  : Analysis.IO.Write.Mb
    Value: 0

    Key  : Analysis.Init.CPU.mSec
    Value: 202

    Key  : Analysis.Init.Elapsed.mSec
    Value: 5409

    Key  : Analysis.Memory.CommitPeak.Mb
    Value: 96

    Key  : Failure.Bucket
    Value: FATAL_APP_EXIT_40000015_OpenAL32.dll!Unknown

    Key  : Failure.Hash
    Value: {faa0f703-1a1c-e2e0-9999-b718cdb6192c}

    Key  : Timeline.OS.Boot.DeltaSec
    Value: 175275

    Key  : Timeline.Process.Start.DeltaSec
    Value: 27

    Key  : WER.OS.Branch
    Value: vb_release

    Key  : WER.OS.Version
    Value: 10.0.19041.1

    Key  : WER.Process.Version
    Value: 1.0.0.0


FILE_IN_CAB:  t-engine.exe.13968.dmp

NTGLOBALFLAG:  0

APPLICATION_VERIFIER_FLAGS:  0

CONTEXT:  (.ecxr)
eax=00000000 ebx=00adfaac ecx=76cfc06d edx=fc06d76c esi=00adfb40 edi=00adfaac
eip=6917081a esp=00adfb20 ebp=00adfb84 iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00200202
OpenAL32!alcCaptureOpenDevice+0x7b6aa:
6917081a c7042402000000  mov     dword ptr [esp],2    ss:002b:00adfb20=6917081a
Resetting default scope

EXCEPTION_RECORD:  (.exr -1)
ExceptionAddress: 6917081a (OpenAL32!alcCaptureOpenDevice+0x0007b6aa)
   ExceptionCode: 40000015
  ExceptionFlags: 00000000
NumberParameters: 0

PROCESS_NAME:  t-engine.exe

ERROR_CODE: (NTSTATUS) 0x40000015 - {Fatal Application Exit}  %hs

EXCEPTION_CODE_STR:  40000015

IP_ON_STACK: 
+0
00adfbdc 60              pushad

FRAME_ONE_INVALID: 1

STACK_TEXT:  
WARNING: Stack unwind information not available. Following frames may be wrong.
00adfb84 00adfbdc     00adfca4 6916e3d0 00adfbb0 OpenAL32!alcCaptureOpenDevice+0x7b6aa
00adfbd0 6916e3d5     00adfb94 00adfc60 69210ad1 0xadfbdc
00adfc80 690ca6e6     00adfc14 00000000 02445f7c OpenAL32!alcCaptureOpenDevice+0x79265
00000000 00000000     00000000 00000000 00000000 OpenAL32!alBufferStorageSOFT+0x986


SYMBOL_NAME:  openal32+7b6aa

MODULE_NAME: OpenAL32

IMAGE_NAME:  OpenAL32.dll

STACK_COMMAND:  dt ntdll!LdrpLastDllInitializer BaseDllName ; dt ntdll!LdrpFailureData ; ~0s; .ecxr ; kb

FAILURE_BUCKET_ID:  FATAL_APP_EXIT_40000015_OpenAL32.dll!Unknown

OS_VERSION:  10.0.19041.1

BUILDLAB_STR:  vb_release

OSPLATFORM_TYPE:  x86

OSNAME:  Windows 10

IMAGE_VERSION:  1.20.1.0

FAILURE_ID_HASH:  {faa0f703-1a1c-e2e0-9999-b718cdb6192c}

Followup:     MachineOwner
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