Graphical Issue and Unkillable Enemy

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lemon feather
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Joined: Wed Apr 12, 2023 8:54 pm

Graphical Issue and Unkillable Enemy

#1 Post by lemon feather »

Unkillable Enemy: Was in the assault against the Zigur with the Grand Corrupter and I used some AOE attacks like illuminate and whirlwind. When we won I noticed I was still taking damage. It was from one of the elven corrupters. He had turned hostile and was trying to kill me. However he also had the "INVULNERABLE!" tag so I couldn't fight back. He was pretty easy to escape, but I did lose a life before I realized what had happened. I'm not sure if this was intentional or not so I figured I'd put it here.

Graphical Issue: in an ambush, Zigur I think. I got frozen and (somehow) unfrozen immediately yet the bright green overlay persisted until I reset the game.

My OS is Windows 11 on a Surface Pro. I was playing as a high 20s Shadowblade Shalore if that matters. Also was playing the game on Steam.

ScienceBall
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Posts: 70
Joined: Thu Jun 10, 2021 12:58 pm

Re: Graphical Issue and Unkillable Enemy

#2 Post by ScienceBall »

It is intentional that the Grand Corruptor and his Rhaloren army become invulnerable for 20 turns after Protector Myssil is killed. There's a specific effect "Victory Rush" for this purpose (although Victory Rush ended up being reused for the player's 4-turn invulnerability when successfully completing a fumes dream in Dogroth Caldera).

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