[1.7.3] Infinite loop of vaults?
Moderator: Moderator
[1.7.3] Infinite loop of vaults?
Having just installed 1.7.3, playing on Normal Adventure mode, I chose to delve into a Grushnak Pride hidden vault that I previously entered and ducked back out of (so the entrance was marked as a "collapsing hidden vault"). After clearing the place I went back to the exit. Instead of being sent back to the respective Pride level, I ended up in a completely new vault. This kept repeating and I ended up going through like ten newly generated vaults, sometimes landing in odd places like in the final room surrouded by dragons, before I escaped with the Rod of Recall.
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Re: [1.7.3] Infinite loop of vaults?
I believe I've also observed this bug in a Pride too.
Another similar instance has to do with chests. I went through Reknor once and skipped all chests. Later I came back, reopened the chests and fought any spawns inside. After another revisit I the chests somehow resetted and I got the same items from them.
Another similar instance has to do with chests. I went through Reknor once and skipped all chests. Later I came back, reopened the chests and fought any spawns inside. After another revisit I the chests somehow resetted and I got the same items from them.
Re: [1.7.3] Infinite loop of vaults?
Also encountered this bug, similar circumstances to the opening post. In Grushnak pride level 3 I accidentally entered a vault I had already cleared and exited normally before. It was the vault with tough orc trainer bosses in small rooms, each one accompanied by a unique bear. As I left by the stairs the second time, I was taken to the door of a sleeping dragon vault, from there to the last room of a horror vault, from there to the middle of a lightning vault. So not even taken to the stairs.
Here's the log of the turn I exited the horror vault and found myself in the next one. I made a save backup of this situation in case it's needed.
Also, a similar situation to what trungaczne mentioned happened to me with the bringer of doom pedestals in the old forest. Returning there I could examine them again if I had been away from the level, enemies always appearing. There was also a graphical glitch, the pearly light looking sort of flattened, in the middle of the pedestal. That was in 1.7.2 so I didn't report it separately, but this could also be related.
Here's the log of the turn I exited the horror vault and found myself in the next one. I made a save backup of this situation in case it's needed.
Code: Select all
[Actor:move] 10709 Kogen move from 4 46 to 3 46
[LOG] #YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[Actor:move] 10712 luminous horror move from 28 17 to 29 16
[LOG]
Loading zone persistance level sub-vault2628864-7465 -2
Make wait background texture 284 : 2048x1024 (518975205, 0)
Wait finished, counted 0, 26 ticks
Creating level sub-vault2628864-7465 -2
Make wait background texture 301 : 2048x1024 (518975205, 0)
[Zone:newLevel] sub-vault2628864-7465 beginning level generation, count: 1
C Map size 20:16 :: 320
C Map seens texture: 307 (60x60)
Loading entities file from file /data/general/objects/egos/lite.lua
Loading entities file from file /data/general/objects/egos/infusions.lua
Loading entities file from file /data/general/objects/egos/wands.lua
Loading entities file from file /data/general/objects/egos/charms.lua
Loading entities file from file /data/general/objects/egos/wands-powers.lua
Loading entities file from file /data/general/objects/egos/totems.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from file /data/general/objects/egos/totems-powers.lua
Loading entities file from file /data/general/objects/egos/torques.lua
Loading entities file from memory /data/general/objects/egos/charms.lua
Loading entities file from file /data/general/objects/egos/torques-powers.lua
Loading entities file from file /data/general/objects/egos/digger.lua
Loading entities file from file /data/general/objects/egos/rings.lua
Loading entities file from file /data/general/objects/egos/amulets.lua
Loading entities file from file /data/general/objects/egos/staves.lua
Loading entities file from file /data/general/objects/egos/mindstars.lua
Loading entities file from file /data/general/objects/egos/weapon.lua
Loading entities file from file /data/general/objects/egos/bow.lua
Loading entities file from file /data/general/objects/egos/ranged.lua
Loading entities file from file /data/general/objects/egos/ammo.lua
Loading entities file from file /data/general/objects/egos/sling.lua
Loading entities file from memory /data/general/objects/egos/ranged.lua
Loading entities file from file /data/general/objects/egos/shield.lua
Loading entities file from file /data/general/objects/egos/robe.lua
Loading entities file from file /data/general/objects/egos/light-armor.lua
Loading entities file from file /data/general/objects/egos/armor.lua
Loading entities file from file /data/general/objects/egos/heavy-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from file /data/general/objects/egos/massive-armor.lua
Loading entities file from memory /data/general/objects/egos/armor.lua
Loading entities file from file /data/general/objects/egos/helm.lua
Loading entities file from file /data/general/objects/egos/wizard-hat.lua
Loading entities file from file /data/general/objects/egos/light-boots.lua
Loading entities file from file /data/general/objects/egos/boots.lua
Loading entities file from memory /data/general/objects/egos/boots.lua
Loading entities file from file /data/general/objects/egos/gloves.lua
Loading entities file from file /data/general/objects/egos/cloak.lua
Loading entities file from file /data/general/objects/egos/belt.lua
Loading entities file from file /data/general/objects/egos/scrolls.lua
[greater_vault] initializing auto list:
---[1] = 32-chambers
---[2] = acidic-vault
---[3] = crypt
---[4] = demon-nest-1
---[5] = demon-nest-2
---[6] = demon-nest-3
---[7] = diggers
---[8] = double-t
---[9] = dragon-loot
---[10] = frost-dragon-lair
---[11] = greater-checkerboard
---[12] = greater-money-vault
---[13] = hillbert_curve
---[14] = horror-chamber
---[15] = lich-lair
---[16] = lightning-vault
---[17] = living-weapons
---[18] = orc-armoury
---[19] = orc-hatred
---[20] = orc-necromancer
---[21] = paladin-vs-vampire
---[22] = portal-vault
---[23] = quiet
---[24] = sleeping-dragons
---[25] = spider-den
---[26] = trapped-hexagon
---[27] = treasure1
---[28] = water-vault
---[29] = yin-yang
---[30] = zigzag-chambers
loaded room generator greater_vault function: 0x448a6980
[RoomsLoader:init] loaded room: greater_vault function: 0x448a6980
[roomGen] room generator function: 0x448a6980 is making a room
C Map size 20:16 :: 320
C Map seens texture: 308 (60x60)
Static generator using file /data/maps/vaults/auto/greater/lightning-vault.lua
Loading entities file from memory /data/general/npcs/snow-giant.lua
Loading entities file from file /data/general/npcs/gwelgoroth.lua
Loading entities file from memory /data/general/npcs/troll.lua
Loading entities file from memory /data/general/npcs/storm-drake.lua
[STATIC MAP] size 17 17 rotate: flipy
[TOME ENTITY FILTER] selected Greater + Ego 134.6729321039 166
[resolveObject] CREATE FOR 14229 mountain troll thunderer do_wear/tries: nil 2 filter:
{}
[TOME ENTITY FILTER] selected Money 101.44479034698 109.2
[resolveObject] CREATED OBJECT: 14231 gold pieces tries left: 1
[resolveObject] adding to main inventory: 14231 gold pieces
[resolveObject] CREATE FOR 14229 mountain troll thunderer do_wear/tries: nil 2 filter:
{type="money"}
[TOME ENTITY FILTER] selected Double Greater 16.671103869547 36.2
[resolveObject] CREATED OBJECT: 14232 gold pieces tries left: 1
[resolveObject] adding to main inventory: 14232 gold pieces
[TOME ENTITY FILTER] selected Greater 181.69581254751 226
[TOME ENTITY FILTER] selected Double Greater 45.494084100587 82
[TOME ENTITY FILTER] selected Double Ego 190.77021360369 192
[TOME ENTITY FILTER] selected Greater + Ego 112.40576749677 142
[resolveObject] CREATE FOR 14256 snow giant thunderer do_wear/tries: nil 2 filter:
{type="money"}
[TOME ENTITY FILTER] selected Double Greater 13.412451256823 36.2
[resolveObject] CREATED OBJECT: 14258 gold pieces tries left: 1
[resolveObject] adding to main inventory: 14258 gold pieces
[TOME ENTITY FILTER] selected Uniques 6.3324990138254 12
Added unique mod.class.Object/Masochism :: 1
[resolveObject] CREATE FOR 14260 storm wyrm do_wear/tries: nil 2 filter:
{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego 64.533140276851 66.2
[resolveObject] CREATED OBJECT: 14261 gold pieces tries left: 1
[resolveObject] adding to main inventory: 14261 gold pieces
[TOME ENTITY FILTER] selected Double Greater 43.933191160656 82
[resolveObject] CREATE FOR 14263 snow giant thunderer do_wear/tries: nil 2 filter:
{type="money"}
[TOME ENTITY FILTER] selected Greater + Ego 48.538895410316 66.2
[resolveObject] CREATED OBJECT: 14265 gold pieces tries left: 1
[resolveObject] adding to main inventory: 14265 gold pieces
[TOME ENTITY FILTER] selected Greater 160.60946670934 182
[TOME ENTITY FILTER] selected Greater 149.32467514773 182
[TOME ENTITY FILTER] selected Double Greater 54.675256414031 82
[TOME ENTITY FILTER] selected Double Greater 33.138489470617 76
[TOME ENTITY FILTER] selected Greater + Ego 139.74612220138 166
generated greater_vault lightning-vault
[roomGen] generated room greater_vault-lightning-vault-17x17
[VaultLevel] using room: greater_vault-lightning-vault-17x17
placed room greater_vault-lightning-vault-17x17 at 17 17 with center 25 25
[VaultLevel] tunnelling from 25 7 to 25 17
[Actor:move] 14217 ultimate gwelgoroth (forced) move from nil nil to 18 18
[Actor:move] 14220 ultimate gwelgoroth (forced) move from nil nil to 18 32
[Actor:move] 14229 mountain troll thunderer (forced) move from nil nil to 19 25
[Actor:wearAllInventory] 14229 mountain troll thunderer wearing main inventory
[Actor:move] 14241 greater gwelgoroth (forced) move from nil nil to 22 22
[Actor:move] 14242 greater gwelgoroth (forced) move from nil nil to 22 28
[Actor:move] 14256 snow giant thunderer (forced) move from nil nil to 25 19
[Actor:wearAllInventory] 14256 snow giant thunderer wearing main inventory
[Actor:move] 14260 storm wyrm (forced) move from nil nil to 25 25
[Actor:wearAllInventory] 14260 storm wyrm wearing main inventory
[Actor:move] 14263 snow giant thunderer (forced) move from nil nil to 25 31
[Actor:wearAllInventory] 14263 snow giant thunderer wearing main inventory
[Actor:move] 14277 greater gwelgoroth (forced) move from nil nil to 28 22
[Actor:move] 14278 greater gwelgoroth (forced) move from nil nil to 28 28
[Actor:move] 14289 mountain troll thunderer (forced) move from nil nil to 31 25
[Actor:move] 14299 ultimate gwelgoroth (forced) move from nil nil to 32 18
[Actor:move] 14302 ultimate gwelgoroth (forced) move from nil nil to 32 32
Loading tile from tileset /data/gfx/shockbolt/invis.png
Loading tile from tileset /data/gfx/shockbolt/npc/elemental_air_ultimate_gwelgoroth.png
Loading tile from tileset /data/gfx/shockbolt/object/money_large.png
Loading tile from tileset /data/gfx/shockbolt/npc/troll_mt.png
Loading tile from tileset /data/gfx/shockbolt/invis.png
Loading tile from tileset /data/gfx/shockbolt/npc/elemental_air_greater_gwelgoroth.png
Loading tile from tileset /data/gfx/shockbolt/invis.png
Loading tile from tileset /data/gfx/shockbolt/npc/giant_ice_snow_giant_thunderer.png
Loading tile from tileset /data/gfx/shockbolt/object/artifact/masochism.png
Loading tile from tileset /data/gfx/shockbolt/npc/dragon_storm_storm_wyrm.png
Loading tile from tileset /data/gfx/shockbolt/object/mindstar_pulsing.png
Wait finished, counted 1327, 420 ticks
[STARTEVENTS] No zone events loaded
Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_4.png
Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_13.png
Loading tile from tileset /data/gfx/shockbolt/terrain/granite_wall2_10.png
Running on level loads sub-vault2628864-7465--2
[Actor:move] 10709 Kogen (forced) move from 3 46 to 25 17
[Actor:move] 10709 Kogen (forced) move from 25 17 to 25 26
[Identify] pearl true
[SOUND] loading from /data/sound/actions/gem.ogg :=: sound "/data/sound/actions/gem.ogg" : <static>
[LOG] Kogen picks up ( .): #FFFFFF##UID:14262:0#pearl#LAST#.
[PARTY] New member, add after Kogen Kogen
Adding entity 10709 after 10709
[ONLINE PROFILE] current character Kogen the level 50 Ghoul Berserker
[MUSIC] loading Thrall's Theme.ogg Error loading sound "/data/music/Thrall's Theme.ogg": Path not found
[LOG] #TEAL#You feel very confident walking into this place.
[Actor:move] 14242 greater gwelgoroth (forced) move from 22 28 to 31 32
[Actor:move] 14241 greater gwelgoroth (forced) move from 22 22 to 27 31
[Actor:move] 14260 storm wyrm (forced) move from 25 25 to 21 22
[Actor:move] 14278 greater gwelgoroth (forced) move from 28 28 to 27 18
[Actor:move] 14277 greater gwelgoroth (forced) move from 28 22 to 25 15
Updating zone name Hidden Vault - Grushnak Pride (3)
C Map minimap texture: 194 (50x50; 64x64)
Server latency 40