[1.7.3] Take Down doesn't check if user can move

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trungaczne
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Joined: Mon Aug 03, 2020 8:48 pm

[1.7.3] Take Down doesn't check if user can move

#1 Post by trungaczne »

Take down rightfully should check if user is pinned (like Rush) when targetting a distant enemies but it doesn't. For example applying Frozen Feet on an enemy grappler and putting some distance between you and them is pointless.

nsrr
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Re: [1.7.3] Take Down doesn't check if user can move

#2 Post by nsrr »


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