[1.7.2] Bonus damage against Dazzled enemies?

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HousePet
Perspiring Physicist
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Joined: Sun Sep 09, 2012 7:43 am

[1.7.2] Bonus damage against Dazzled enemies?

#1 Post by HousePet »

Damage_types.lua is looking for a 'dazzled' attribute on the target to see if it should be applying extra damage.
I can't see anything in the code that applies such an attribute. The Dazzled timed effect only applies the generic damage penalty.
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Aztra
Wayist
Posts: 17
Joined: Mon Apr 08, 2019 2:35 am

Re: [1.7.2] Bonus damage against Dazzled enemies?

#2 Post by Aztra »

Apparently blinded is the generic effect, and dazzled is blindness specifically caused by "phantasmal shield" which is self inflicted. Probably so that you can't clear the self inflicted "dazzled" with an infusion.
(I'm not actually 100% sure)

Edit: or perhaps... the dazzle is on the retaliation to the attack, which leaves them vulnerable to the bonus damage, yet doesn't apply any actual status effect.


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