1.7.0 Nowarning targeting no longer works.

Where bugs go to lie down and rest

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Recaiden
Thalore
Posts: 179
Joined: Mon Jul 30, 2018 8:41 pm

1.7.0 Nowarning targeting no longer works.

#1 Post by Recaiden »

In 1.6.7 GameTargetting had the line

Code: Select all

		self:targetMode("exclusive", msg, coroutine.running(), typ)
		if typ.nowarning then self.target_warning = false end
 		if self.target.target.x and config.settings.auto_accept_target and not typ.immediate_keys and not typ.nolock and not typ.no_restrict then
 			self.target_co = nil
 			self:targetMode(false, false) self.tooltip_x, self.tooltip_y = nil, nil
 		end

Code: Select all

if typ.nowarning then self.target_warning = false end
1.7.0 lacks this, meaning that nowarning arguments have no effect.

Recaiden
Thalore
Posts: 179
Joined: Mon Jul 30, 2018 8:41 pm

Re: 1.7.0 Nowarning targeting no longer works.

#2 Post by Recaiden »

Fixed

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