[all game versions] Temporal Reprieve replacement

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Tradewind_Rider
Thalore
Posts: 182
Joined: Sat Oct 05, 2019 8:55 pm

[all game versions] Temporal Reprieve replacement

#1 Post by Tradewind_Rider »

Hey, hi!

I experienced this several times with Temporal Reprieve:
when the effect ends and the player should be replaced to the map,
IF the tile where it should be replaced is blocking movement, then
the player will be replaced into the x=4, y=4 coordinates in the map.
Even if this (4,4) tile is also illegal for the actor.

I used to this, so this cause no problem for me (i can also gain advantage from this...) but i think, this is not intended.

This can happen:

a, the actor stucked into the sand in SWL (the tunnel collapsed)
then the actor still can go into Reprieve, but when he arrives back, the tile is illegal, so the actor will be replaced to (4,4)
even if that tile is also illegal.

b, IIRC i also experienced this with map changing talents, like an enemy somehow
managed to create an Ice Wall tile under me, while i pressed Temporal Reprieve


Maybe the best would be: if the tile is illegal, then a random but legal tile would be targeted closest to that tile, like in case of Teleports?
This would make more sense than placing the actor to (4,4) i think.

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