Code: Select all
self:cleanActor(self.actor)
self:resurrectBasic(self.actor, "eidolon_plane")
for e, _ in pairs(game.party.members) do
self:cleanActor(e)
end
Moderator: Moderator
Code: Select all
self:cleanActor(self.actor)
self:resurrectBasic(self.actor, "eidolon_plane")
for e, _ in pairs(game.party.members) do
self:cleanActor(e)
end