Adept [1.7b2]

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Pisastrish
Thalore
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Joined: Wed Sep 28, 2016 8:07 pm

Adept [1.7b2]

#1 Post by Pisastrish »

The effect adept has on talents is properly reflected in hotbar talent descriptions, but not in level up screen talent descriptions.

darkgod
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Re: Adept [1.7b2]

#2 Post by darkgod »

Not a bug, any talent level adding effect will work this way.
The levelup screen shows you what you actually put in
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Pisastrish
Thalore
Posts: 157
Joined: Wed Sep 28, 2016 8:07 pm

Re: Adept [1.7b2]

#3 Post by Pisastrish »

This makes it difficult to judge how many points you should put in a talent, especially ones that have a breakpoint at lvl 7, 8, or 9. Since adept only changes effective level and not base, what harm is there in showing that on level up?

Pisastrish
Thalore
Posts: 157
Joined: Wed Sep 28, 2016 8:07 pm

Re: Adept [1.7b2]

#4 Post by Pisastrish »

Hmm, I guess it's raw and not effective.

It's still fairly easy to have bonus levels only affect the item description (and not requirements or point display), I quickly threw together an addon that does this. The only function changed is getTalentDesc, I'll probably just upload it after 1.7 is out if this isn't a change you want in the base game
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