[Ember of Rage 1.6.6] AED deactivates after one turn
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[Ember of Rage 1.6.6] AED deactivates after one turn
I've just unlocked the Annihilator class, and am testing it out on a new character. The AED talent (Steamtech/Gadgets talent 4) tooltip says that the AED will store charge for 8 turns, strongly suggesting the effect can trigger at any time within the next 8 turns. Instead, it automatically deactivates at the end of the next turn, making the talent all but useless.
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- Thalore
- Posts: 132
- Joined: Sat Sep 27, 2014 11:33 am
- Location: Irkkk
Re: [Ember of Rage 1.6.6] AED deactivates after one turn
Can't reproduce it.
AED will only deactivate if you are taking a hit that will kill you.
AED will only deactivate if you are taking a hit that will kill you.
Re: [Ember of Rage 1.6.6] AED deactivates after one turn
for me it works fine as it should, maybe its some interaction with something specific?