then, you can have 4 AAD at the same time (redux, AAD, AAD, temporal repreive, redux, AAD, AAD)
after that, cast Rethread on one of them (with Braid LIfelines) and maybe more beams before they disappear. You'll notice that they can actually take braid damage.
Finally, unleash that Echoes from the Past

I can easily get 100k+ arcane damage on the dummy surrounded by the AADs.
case 2: you're a wyrmic who has learned AAD and picked up Acera (or just an adventurer who know both Static Field and Corrosive Worm)
you just summon and AAD, cast Corrossive Worm on it, and then use Static Field, and wait for the AAD's dissappearing.
AAD has 1 mil max hp, and lv 6.5 Static Field is about 36%, and the Corrosive Worm from Acera is 60%.
That's 216k damage. And that's even using your acid damage bonus and penetration.
I think to fix these shenanigens it's better just to make AAD totally invulnerable and set its max hp to 10. This will also fix the problem that AAD can be frozen, dazed, stunned etc. and thus far less effective, or sometimes far more effective under -resist effects, though that strategy may actually be encouraged.