[1.6.0b2] Golem blocked by NPCs
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Zizzo
- Sher'Tul Godslayer
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[1.6.0b2] Golem blocked by NPCs
Dunno if this is intentional, but I've noticed recently that the Alchemist's golem no longer pushes past non-hostile NPCs like it used to. Which made the lumberjack village particularly harrowing, what with my golem being stuck near the entrance behind all the fleeing lumberjacks…
It's also inconvenient in other places, like some of the narrow corridors in Angolwen. Invoke Golem is a workaround, sure, but it's still a problem in the early game.
"Blessed are the yeeks, for they shall inherit Arda..."