map creation glitch

Where bugs go to lie down and rest

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Author
MOTAI
Low Yeek
Posts: 6
Joined: Mon Jul 22, 2019 12:41 am

map creation glitch

#1 Post by MOTAI »

have had crashing when entering a zone a couple times now. different zone and it causes the character file to be corrupted and unplayable. latest case and ending part of log file in code seperator. gives me a unending generating level message on a blank screen. have to task manager and end task on game and if you reload file the character is locked in a map corner and unable to move or act with autowait and no way to interrupt.

other time i had this happen was into last hope and lost my charachter there .

Code: Select all

[SAVEFILE PIPE] new save running in the pipe:	Lisyth	game	::	game.teag	::	table: 0x0dc5ca08	=>	table: 0x359b72c8	(10475)
Loading savefile 	/save/lisyth/
table: 0x0dcfa9a0	normal
Using cached font	/data/font/Salsa-Mono.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	10
Using cached font	/data/font/DroidSans.ttf	16
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x21f54c08	=>	table: 0x2ff73800	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball	::	table: 0x32dcd558	=>	table: 0x32d635f8	(48)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/lisyth/zone-orcs+town-kruk.teaz.tmp
Saved zipname /save/lisyth/zone-orcs+town-kruk.teaz.tmp
[SAVEFILE PIPE] Checking save	Lisyth	zone	/save/lisyth/zone-orcs+town-kruk.teaz.tmp
Loading savefile 	/save/lisyth/
[SAVEFILE] checked validity of type	zone	 => 	all fine
[USERCHAT] channel serial data	chronosplit	tome	489
Saved zipname /save/lisyth/game.teag.tmp
[SAVEFILE PIPE] Checking save	Lisyth	game	/save/lisyth/game.teag.tmp
Loading savefile 	/save/lisyth/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
Saved zipname /charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[SAVEFILE PIPE] Checking save	party	entity	/charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	f630cb28-8646-4c6d-a7a6-7af2e258793b
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	f630cb28-8646-4c6d-a7a6-7af2e258793b	aba6e426da5b725e429bb77ddb797f79	zone	/save/lisyth/zone-orcs+town-kruk.teaz
[ONLINE PROFILE] saved character md5	f630cb28-8646-4c6d-a7a6-7af2e258793b	zone-orcs+town-kruk.teaz	aba6e426da5b725e429bb77ddb797f79
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	f630cb28-8646-4c6d-a7a6-7af2e258793b	a1f1f9bbfc7043425ea873dfa93269e9	game	/save/lisyth/game.teag
[ONLINE PROFILE] saved character md5	f630cb28-8646-4c6d-a7a6-7af2e258793b	game.teag	a1f1f9bbfc7043425ea873dfa93269e9
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 5 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel achievement	chrismazurek	tome	Eye of the storm	false	false
[USERCHAT] channel achievement	chrismazurek	tome	Level 20	false	false
[USERCHAT] channel achievement	jafowlks	tome	Against all odds	true	false
[USERCHAT] channel talk	chronosplit	tome	I guess I can vault that since I'm in daikara
[USERCHAT] channel achievement	torumasuta	tome	Curse Lifter (Exploration mode)	false	false
[USERCHAT] channel talk	sparky	tome	anti-magic peasants think hygiene is magic
[USERCHAT] channel achievement	devzero	tome	Vampire crusher (Insane (Roguelike) difficulty)	true	true
Server latency	149
[USERCHAT] channel achievement	shadiepunk	tome	That was close (Nightmare (Adventure) difficulty)	true	false
[USERCHAT] channel achievement	Ogamiss	tome	Wibbly Wobbly Timey Wimey Stuff (Nightmare (Roguelike) difficulty)	false	false
[USERCHAT] channel achievement	dolander85	mainmenu	Fear me not!	false	true
[USERCHAT] channel achievement	jjormang	tome	The Arena (Insane (Adventure) difficulty)	false	false
[USERCHAT] channel achievement	Calanor	tome	Vampire crusher (Roguelike)	true	false
[LOG]	Lisyth tessellates her cloak!
[LOG]	Lisyth tessellates her cloak!
[LOG]	#VIOLET#EUREKA!
[LOG]	Learnt new tinker schematic: #LIGHT_GREEN#Ablative Armour
Server latency	139
[LOG]	Today is the 34th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
[LOG]	
[LOG]	Today is the 35th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.
[LOG]	#YELLOW_GREEN#There is a Entrance to the Sunwall Outpost here (press '<', '>' or right click to use).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x332c4c10
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-wilderness.teaz	?=?	zone-orcs+sunwall-outpost.teaz
Loading savefile 	/save/lisyth/
Loading entities file from file	/data-orcs/zones/sunwall-outpost/npcs.lua
Loading entities file from file	/data-orcs/general/npcs/sunwall-warrior.lua
Loading entities file from file	/data-orcs/general/npcs/sunwall-mage.lua
Loading entities file from file	/data-orcs/zones/sunwall-outpost/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/jungle_hut.lua
Loading entities file from file	/data-orcs/zones/sunwall-outpost/objects.lua
Loading entities file from memory	/data-orcs/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data-verdant/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Shimmertorrent the cured leather sling into world artifacts
Importing Yvawe the Cloudmoon into world artifacts
Importing Shadeshaper the voratun dagger into world artifacts
Importing stralite greatsword 'Morningriver' into world artifacts
Importing Bregukor the cashmere cloak into world artifacts
Importing Aerumnir the Abyssnigh into world artifacts
Importing Camiruikaltholach into world artifacts
Importing Vilekill the dwarven-steel gauntlets into world artifacts
Importing voratun shield 'Shadeream' into world artifacts
Importing Vorurena into world artifacts
Importing Blazequeller the reinforced leather armour into world artifacts
Importing Dazzletitan the steel steamsaw into world artifacts
Importing steel dagger 'Bokagamas' into world artifacts
Importing woollen robe 'Bregulach' into world artifacts
Importing Cyralrann the voratun steamsaw into world artifacts
Importing Bregoromildil into world artifacts
Importing Relgaldil into world artifacts
Importing Chamogarach the yew wand of firewall into world artifacts
Importing Porana the Dazzleborn into world artifacts
Importing Glorawen into world artifacts
Importing Rootpiercer the living mindstar into world artifacts
Importing voratun mace 'Burnvice' into world artifacts
Importing Boltpassion the hardened leather hat into world artifacts
Importing Balifang the hardened leather hat into world artifacts
Importing Morningmortal into world artifacts
Importing Gynor into world artifacts
Importing Lisabreba the Eclipsegasher into world artifacts
Importing Betirith into world artifacts
Importing Cyrymina the Mireblow into world artifacts
Importing Aditta the stralite mace into world artifacts
Importing Xuwe the Murkwake into world artifacts
Importing Arcdredge the hardened leather sling into world artifacts
Importing Ulforak the cashmere wizard hat into world artifacts
Importing Hykath the Blazerain into world artifacts
Importing stralite longsword 'Ururin' into world artifacts
Importing Tempestrazor into world artifacts
Importing dwarven-steel waraxe 'Erelilehir' into world artifacts
Importing Ragihor the Filthsaw into world artifacts
Importing Pyresorrow the dwarven-steel steamsaw into world artifacts
Importing stralite amulet 'Betawyn' into world artifacts
Importing Balasta the stralite waraxe into world artifacts
Importing elven-wood vilestaff 'Haronariblek' into world artifacts
Importing Baludin the voratun mace into world artifacts
Importing Glarecrypt into world artifacts
Importing Splendourvein into world artifacts
Importing silk robe 'Searpeal' into world artifacts
Importing Mardegomnir the steel ring into world artifacts
Importing Aerygamira the Raintouch into world artifacts
Importing Ce'Nebremira into world artifacts
Importing Ce'Nina the dwarven-steel dagger into world artifacts
Loading entities file from memory	/data-nullnewgems/world-artifacts.lua
Loading entities file from memory	/data-verdant/world-artifacts.lua
Loading entities file from memory	/data-faerieracetempfix/world-artifacts.lua
Loading entities file from memory	/data-highblade/world-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data-nullnewgems/boss-artifacts.lua
Loading entities file from memory	/data-faerieracetempfix/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data-ashes-urhrok/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/world-artifacts.lua
Loading entities file from memory	/data-cults/general/objects/forbidden-tomes-base.lua
[UNIQUE MODDABLE] auto moddable failed for 	Spinal Cage
[UNIQUE MODDABLE] auto moddable failed for 	Infused Cerebrum
[UNIQUE MODDABLE] auto moddable failed for 	Staff of Bones
[UNIQUE MODDABLE] auto moddable failed for 	Monolith Armour
[UNIQUE MODDABLE] auto moddable failed for 	Perseverance
[UNIQUE MODDABLE] auto moddable failed for 	Dedication
[UNIQUE MODDABLE] auto moddable failed for 	Worm Nest
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Slowly
[UNIQUE MODDABLE] auto moddable failed for 	Seeds of the Black Tree
Loading entities file from memory	/data-orcs/general/objects/tinker.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/smith.lua
[UNIQUE MODDABLE] auto moddable failed for 	Hands of Creation
Loading entities file from memory	/data-orcs/general/objects/tinkers/mechanical.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/electricity.lua
Loading entities file from memory	/data-orcs/general/objects/tinkers/therapeutics.lua
[UNIQUE MODDABLE] auto moddable failed for 	Life Support Suit
Loading entities file from memory	/data-orcs/general/objects/tinkers/chemistry.lua
[UNIQUE MODDABLE] auto moddable failed for 	Rogue's Gallery
Loading entities file from memory	/data-orcs/general/objects/tinkers/explosive.lua
[UNIQUE MODDABLE] auto moddable failed for 	Payload
Loading entities file from memory	/data-draconic-fork/general/objects/draconians.lua
Loading entities file from memory	/data-orcs/general/objects/generic.lua
Loading entities file from memory	/data-orcs/general/objects/schematics.lua
Loading entities file from memory	/data-orcs/general/objects/inscriptions.lua
Loading entities file from memory	/data-orcs/general/objects/steamgun.lua
Loading entities file from memory	/data-orcs/general/objects/steamsaw.lua
Loading entities file from memory	/data-orcs/general/objects/leather-hats.lua
Loading entities file from memory	/data-orcs/general/objects/lore.lua
Loading entities file from memory	/data-cults/general/objects/lore/eyal.lua
Loading entities file from memory	/data/general/objects/world-artifacts-far-east.lua
Loading entities file from memory	/data/general/objects/boss-artifacts-far-east.lua
Loading entities file from memory	/data-orcs/general/objects/world-artifacts.lua
[UNIQUE MODDABLE] auto moddable failed for 	Medical Urgency Vest
[UNIQUE MODDABLE] auto moddable failed for 	Assassin's Surprise
[UNIQUE MODDABLE] auto moddable failed for 	Nacrush's Decimator
[UNIQUE MODDABLE] auto moddable failed for 	Signal
[UNIQUE MODDABLE] auto moddable failed for 	Glacia
[UNIQUE MODDABLE] auto moddable failed for 	Tinkerer's Twinblaster
[UNIQUE MODDABLE] auto moddable failed for 	Flashpoint
[UNIQUE MODDABLE] auto moddable failed for 	S.H. Spear
[UNIQUE MODDABLE] auto moddable failed for 	Dreamweaver
[UNIQUE MODDABLE] auto moddable failed for 	Thoughtcaster
[UNIQUE MODDABLE] auto moddable failed for 	Spider's Fangs
[UNIQUE MODDABLE] auto moddable failed for 	Scattermind
[UNIQUE MODDABLE] auto moddable failed for 	Thundercrack
[UNIQUE MODDABLE] auto moddable failed for 	Vindicator
[UNIQUE MODDABLE] auto moddable failed for 	Overburst
[UNIQUE MODDABLE] auto moddable failed for 	Murderfang's Surekill
[UNIQUE MODDABLE] auto moddable failed for 	Cloak of Daggers
[UNIQUE MODDABLE] auto moddable failed for 	Jetpack
[UNIQUE MODDABLE] auto moddable failed for 	Therapeutic Platemail
[UNIQUE MODDABLE] auto moddable failed for 	Titan
[UNIQUE MODDABLE] auto moddable failed for 	Golden Gun
[UNIQUE MODDABLE] auto moddable failed for 	Cautery Sword
[UNIQUE MODDABLE] auto moddable failed for 	Sawrd
[UNIQUE MODDABLE] auto moddable failed for 	Skysmasher
[UNIQUE MODDABLE] auto moddable failed for 	Nimbus of Enlightenment
[UNIQUE MODDABLE] auto moddable failed for 	Pressurizer
[UNIQUE MODDABLE] auto moddable failed for 	Eastern Wood Hat
[UNIQUE MODDABLE] auto moddable failed for 	Steamcatcher
[UNIQUE MODDABLE] auto moddable failed for 	Shoes of Moving Quickly
[UNIQUE MODDABLE] auto moddable failed for 	Viletooth
[UNIQUE MODDABLE] auto moddable failed for 	Turbocutter
[UNIQUE MODDABLE] auto moddable failed for 	Whipsnap
[UNIQUE MODDABLE] auto moddable failed for 	Pinwheel
[UNIQUE MODDABLE] auto moddable failed for 	Frostbite
[UNIQUE MODDABLE] auto moddable failed for 	The Lumberator
[UNIQUE MODDABLE] auto moddable failed for 	Grinder
[UNIQUE MODDABLE] auto moddable failed for 	Overclocked Radius
[UNIQUE MODDABLE] auto moddable failed for 	Heartrend
[UNIQUE MODDABLE] auto moddable failed for 	Dethzaw
[UNIQUE MODDABLE] auto moddable failed for 	Eye of the Lost
[UNIQUE MODDABLE] auto moddable failed for 	Brass Goggles
[UNIQUE MODDABLE] auto moddable failed for 	X-Ray Goggles
Loading entities file from memory	/data-orcs/general/objects/boss-artifacts.lua
[UNIQUE MODDABLE] auto moddable failed for 	Talosis' Counterpoint
[UNIQUE MODDABLE] auto moddable failed for 	Overseer
[UNIQUE MODDABLE] auto moddable failed for 	Liquid Metal Cloak
Loading entities file from file	/data-orcs/zones/sunwall-outpost/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Sunwall Outpost	with base_level	12
[ZONE] persisting to persist_last_zones	orcs+sunwall-outpost
[ZONE] forgetting old zone	orcs+yeti-caves
Loading zone persistance level	orcs+sunwall-outpost	1
Make wait background texture 2194 : 0x1084096512 (0, 1083236352)
Wait finished, counted 0, 108 ticks
Creating level	orcs+sunwall-outpost	1
Make wait background texture 2473 : 0x1084096512 (0, 1083236352)
[Zone:newLevel]	orcs+sunwall-outpost	beginning level generation, count:	1
C Map size 30:16 :: 480
C Map seens texture: 2478 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data-verdant/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading entities file from memory	/data-orcs/general/objects/egos/steamsaw.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data-orcs/general/objects/egos/steamgun.lua
[lesser_vault] initializing auto list:
---[1] = bandit-fortress
---[2] = circle
---[3] = loot-vault
---[4] = mage-hideout
---[5] = rat-nest
---[6] = skeleton-mage-cabal
---[7] = snow-giant-camp
---[8] = thief-hideout
---[9] = xorn-trap
loaded room generator	lesser_vault	function: 0x332f7220
[RoomsLoader:init] loaded room:	lesser_vault	function: 0x332f7220
loaded room generator	random_room	function: 0x1bb84fa8
[RoomsLoader:init] loaded room:	random_room	function: 0x1bb84fa8
[Town] picked random room	function: 0x332f7220
[roomGen] room generator	function: 0x332f7220	is making a room
C Map size 30:16 :: 480
C Map seens texture: 2480 (60x60)
Static generator using file	/data/maps/vaults/auto/lesser/circle.lua
[STATIC MAP] size	11	16	rotate:	default
Loading tile from tileset	/data/gfx/shockbolt/terrain/bamboo/hut_dirt_floor_01.png
Loading tile from tileset	/data/gfx/shockbolt/terrain/granite_door1.png
[TOME ENTITY FILTER] selected basic	94.006868176862	112.5
[TOME ENTITY FILTER] selected Double Ego	37.967958011541	42.5
[TOME ENTITY FILTER] selected basic	93.053706107906	103.5
[TOME ENTITY FILTER] selected Double Ego	15.399707892071	20.5
fight: 	spiked steel plate armour of lightning resistance	steel greatsword	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected basic	102.28959727445	112.5
[TOME ENTITY FILTER] selected Ego	53.230508478761	65.5
[TOME ENTITY FILTER] selected Ego	59.405242022338	65.5
[TOME ENTITY FILTER] selected Double Ego	26.3027082928	42.5
[TOME ENTITY FILTER] selected basic	83.832517235384	103.5
[TOME ENTITY FILTER] selected basic	68.9061684025	103.5
[TOME ENTITY FILTER] selected Double Ego	5.1785698347209	42.5
[TOME ENTITY FILTER] selected basic	66.963037955217	103.5
[TOME ENTITY FILTER] selected Ego	25.189600171449	65.5
fight: 	flaming quiver of ash arrows	ash longbow	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Double Ego	18.396068867505	42.5
[TOME ENTITY FILTER] selected basic	73.874792150542	103.5
[TOME ENTITY FILTER] selected Double Ego	6.5690353008846	20.5
[TOME ENTITY FILTER] selected Money	68.268658527701	72.5
[TOME ENTITY FILTER] selected Ego	64.04137162644	65.5
[TOME ENTITY FILTER] selected Money	66.670752230373	72.5
[TOME ENTITY FILTER] selected Double Ego	17.014431457388	42.5
[TOME ENTITY FILTER] selected basic	78.512050498396	103.5
[TOME ENTITY FILTER] selected basic	82.127040068532	103.5
fight: 	steel shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	18.844897196708	20.5
generated lesser_vault	circle
[roomGen] generated room	lesser_vault-circle-11x16
placed room	lesser_vault-circle-11x16	at	32	14	with center	37	21
[Town] picked random room	function: 0x332f7220
[roomGen] room generator	function: 0x332f7220	is making a room
C Map size 30:16 :: 480
C Map seens texture: 2481 (60x60)
Static generator using file	/data/maps/vaults/auto/lesser/circle.lua
[STATIC MAP] size	11	16	rotate:	180
[TOME ENTITY FILTER] selected Ego	28.33752117081	65.5
[TOME ENTITY FILTER] selected Double Ego	12.181531478926	42.5
[TOME ENTITY FILTER] selected Ego	33.488016766726	65.5
[TOME ENTITY FILTER] selected Ego	30.238975113895	65.5
fight: 	steel shield of temporal resistance (#RESIST#)	steel longsword of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Money	65.727704120969	72.5
[TOME ENTITY FILTER] selected Ego	47.307744531382	65.5
[TOME ENTITY FILTER] selected Ego	29.96851285686	65.5
[TOME ENTITY FILTER] selected Double Ego	38.807886445152	42.5
[TOME ENTITY FILTER] selected basic	91.621799200452	112.5
[TOME ENTITY FILTER] selected Ego	47.305020801561	65.5
[TOME ENTITY FILTER] selected Double Ego	18.551905797341	20.5
fight: 	tundral quiver of ash arrows of accuracy	ash longbow of acid	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Double Ego	7.5463382265406	42.5
[TOME ENTITY FILTER] selected basic	80.868901959124	103.5
[TOME ENTITY FILTER] selected Ego	51.122922570357	65.5
fight: 	steel shield of lightning resistance (#RESIST#)	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	7.7472832793713	42.5
[TOME ENTITY FILTER] selected basic	69.83313678725	103.5
[TOME ENTITY FILTER] selected basic	81.260573545415	103.5
fight: 	steel shield	steel longsword	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	4.5892966892778	20.5
[TOME ENTITY FILTER] selected Ego	41.123932155577	65.5
[TOME ENTITY FILTER] selected basic	80.134102767365	112.5
[TOME ENTITY FILTER] selected Uniques	1.7730812132994	2.5
 ** adding randart properties to 	Decayed Visage	230484
 ** addRandartProperties: property merge restrictions: 	randart_able,no_unique_lore,unique,max_power,use_power,randart,rarity,use_simple,talent_cooldown,use_talent,power_regen,define_as,use_no_energy,power,name,uid,require,unided_name,egos
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Begin randart generation:	level = 	25	egos =	2	gr egos =	1	rand themes = 	2	points = 	15	nb_powers = 	4
 * forcing themes:	dark,arcane,blight
 * using themes	dark,mental,blight,arcane,fire
 * forcing egos:	of blood magic
 * forbid power sources:	antimagic
 * allowed power sources:	arcane,psionic
Creating randart %s 'Ulfarach'(scintillating mask of mummified skin) with no themename
 ** selected ego	 of blood magic	(greater)	arcane
 ** selected ego	 of sanctity	(greater)	arcane
 * adding power: stat cun(1 points)
 * adding power: max psi(1 points)
 * adding power: mind retribution(1 points)
 * adding power: stat cun(1.5 points)
 * adding power: max psi(1.5 points)
 * adding power: mind retribution(1.5 points)
Added unique	mod.class.Object/Decayed Visage	::	1
[TOME ENTITY FILTER] selected Double Ego	13.477554777283	20.5
[TOME ENTITY FILTER] selected Double Ego	8.3762540075407	20.5
fight: 	shocking steel shield of resilience	arcing steel longsword of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	21.278948260303	65.5
generated lesser_vault	circle
[roomGen] generated room	lesser_vault-circle-11x16
placed room	lesser_vault-circle-11x16	at	7	24	with center	12	31
[BSP] 	50	50
[BSP] 0 partitioning	0	0	::	50	50	 splits 	true	true
[BSP] 1 partitioning	0	0	::	38	50	 splits 	true	true
[BSP] 3 partitioning	0	0	::	24	50	 splits 	true	true
[BSP] 5 partitioning	0	0	::	14	50	 splits 	false	true
[BSP] 7 partitioning	0	0	::	14	31	 splits 	false	true
[BSP] 9 partitioning	0	0	::	14	18	 splits 	false	false
[BSP] 10 partitioning	0	18	::	14	13	 splits 	false	false
[BSP] 8 partitioning	0	31	::	14	19	 splits 	false	false
[BSP] 6 partitioning	14	0	::	10	50	 splits 	false	true
[BSP] 11 partitioning	14	0	::	10	25	 splits 	false	true
[BSP] 13 partitioning	14	0	::	10	10	 splits 	false	false
[BSP] 14 partitioning	14	10	::	10	15	 splits 	false	false
[BSP] 12 partitioning	14	25	::	10	25	 splits 	false	true
[BSP] 15 partitioning	14	25	::	10	11	 splits 	false	false
[BSP] 16 partitioning	14	36	::	10	14	 splits 	false	false
[BSP] 4 partitioning	24	0	::	14	50	 splits 	false	true
[BSP] 17 partitioning	24	0	::	14	19	 splits 	false	false
[BSP] 18 partitioning	24	19	::	14	31	 splits 	false	true
[BSP] 19 partitioning	24	19	::	14	12	 splits 	false	false
[BSP] 20 partitioning	24	31	::	14	19	 splits 	false	false
[BSP] 2 partitioning	38	0	::	12	50	 splits 	false	true
[BSP] 21 partitioning	38	0	::	12	31	 splits 	false	true
[BSP] 23 partitioning	38	0	::	12	16	 splits 	false	false
[BSP] 24 partitioning	38	16	::	12	15	 splits 	false	false
[BSP] 22 partitioning	38	31	::	12	19	 splits 	false	false
Town gen made 	13	BSP leafs
room	4	0	::	2	3
room	2	1	::	5	6
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
[CALLBACK] upgrading to prioritized	talents_on_melee_attack
##Use Talent Lua Error##	T_HYMN_OF_SHADOWS	Actor:	230401	anorithil
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:192: /data-firmamancer/talents/celestial/basehymn.lua:23: attempt to call field 'getDamageOnMeleeHit' (a nil value)
stack traceback:
	/data-firmamancer/talents/celestial/basehymn.lua:23: in function </data-firmamancer/talents/celestial/basehymn.lua:20>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:191: in function </engine/interface/ActorTalents.lua:180>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:322 useTalent
	At /mod/resolvers.lua:605 check
	At /engine/Zone.lua:723 addEntity
	At /engine/Zone.lua:1041 newLevel
	At /engine/Zone.lua:919 getLevel
	At /mod/class/Game.lua:1119 changeLevelReal
	At /mod/addons/cults/superload/mod/class/Game.lua:45 changeLevelReal
	At /mod/class/Game.lua:918 changeLevel
	At /mod/class/Game.lua:2135 
	At /engine/KeyBind.lua:264 triggerVirtual
	At /mod/dialogs/MapMenu.lua:75 use
	At /mod/dialogs/MapMenu.lua:39 fct
	At /engine/ui/List.lua:155 onUse
	At /engine/ui/List.lua:81 fct
	At /engine/Mouse.lua:58 receiveMouse
	At /engine/Mouse.lua:98 delegate
	At /engine/ui/Dialog.lua:765 mouseEvent
	At /mod/dialogs/MapMenu.lua:53 fct
	At /engine/Mouse.lua:58 
FROM 	/mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua	loading previous!
[SAVEFILE PIPE] new save running in the pipe:	Lisyth	zone	::	zone-wilderness.teaz	::	table: 0x331f2ec0	=>	table: 0x356acf20	(9686)
Loading savefile 	/save/lisyth/
[LOG]	Lisyth tessellates her cloak!
[ONLINE PROFILE] saved character 	f630cb28-8646-4c6d-a7a6-7af2e258793b
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Lisyth	game	::	game.teag	::	table: 0x0dc5ca08	=>	table: 0x28584850	(4063)
Loading savefile 	/save/lisyth/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x21f54c08	=>	table: 0x31a54b40	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball	::	table: 0x309885b0	=>	table: 0x22c13370	(48)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/lisyth/zone-wilderness.teaz.tmp
Saved zipname /save/lisyth/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Lisyth	zone	/save/lisyth/zone-wilderness.teaz.tmp
Loading savefile 	/save/lisyth/
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save/lisyth/game.teag.tmp
[SAVEFILE PIPE] Checking save	Lisyth	game	/save/lisyth/game.teag.tmp
Loading savefile 	/save/lisyth/
Saved zipname /save//world.teaw.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
Saved zipname /charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
[SAVEFILE PIPE] Checking save	party	entity	/charballs/f630cb28-8646-4c6d-a7a6-7af2e258793b-1.5.10.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	f630cb28-8646-4c6d-a7a6-7af2e258793b
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	f630cb28-8646-4c6d-a7a6-7af2e258793b	f0f0ce8f22fc852342d8dfa3c0729c8d	zone	/save/lisyth/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	f630cb28-8646-4c6d-a7a6-7af2e258793b	zone-wilderness.teaz	f0f0ce8f22fc852342d8dfa3c0729c8d
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	f630cb28-8646-4c6d-a7a6-7af2e258793b	de7821e863da735b7b6dd4653df9639b	game	/save/lisyth/game.teag
[ONLINE PROFILE] saved character md5	f630cb28-8646-4c6d-a7a6-7af2e258793b	game.teag	de7821e863da735b7b6dd4653df9639b
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[SAVEFILE PIPE] saving took 3 seconds
[COROUTINE] dead	savefilepipe
[USERCHAT] channel serial data	Pahr	tome	641
[USERCHAT] channel achievement	Talfias	tome	Curse Lifter (Nightmare (Roguelike) difficulty)	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	203
[USERCHAT] channel achievement	Fertasd	tome	Curse Lifter (Insane (Adventure) difficulty)	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 30 (33 ms)
[USERCHAT] channel achievement	wolfv5	tome	Hell has no fury like a demon scorned!	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	141
[USERCHAT] channel achievement	jafowlks	tome	A dangerous secret	false	false
[USERCHAT] channel achievement	Grael 	tome	Fear of Fours (Roguelike)	true	true
[USERCHAT] channel achievement	tsbarnes	tome	Level 20 (Exploration mode)	false	false
Server latency	131
[USERCHAT] channel achievement	Boundless	tome	Level 30	false	false
SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to

MOTAI
Low Yeek
Posts: 6
Joined: Mon Jul 22, 2019 12:41 am

Re: map creation glitch

#2 Post by MOTAI »

had another crash on a wandering encounter map
[CALLBACK] upgrading to prioritized talents_on_act_base
##Use Talent Lua Error## T_HYMN_OF_SHADOWS Actor: 197290 Mahas the shalore
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:192: /data-firmamancer/talents/celestial/basehymn.lua:23: attempt to call field 'getDamageOnMeleeHit' (a nil value)
stack traceback:
/data-firmamancer/talents/celestial/basehymn.lua:23: in function </data-firmamancer/talents/celestial/basehymn.lua:20>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:191: in function </engine/interface/ActorTalents.lua:180>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:322 useTalent
At /mod/resolvers.lua:605 check
At /engine/Zone.lua:723 addEntity
At /mod/class/generator/actor/Random.lua:53 generateOne
At /engine/generator/actor/Random.lua:127 regenFrom
At /engine/generator/actor/Random.lua:49 generate
At /engine/Zone.lua:1054 newLevel
At /engine/Zone.lua:919 getLevel
At /mod/class/Game.lua:1043 changeLevelReal
At /mod/addons/cults/superload/mod/class/Game.lua:45 changeLevelReal
At /mod/class/Game.lua:918 changeLevel
At /mod/class/GameState.lua:879
At /engine/Game.lua:322 onTickEndExecute
At /engine/Game.lua:313 tick
At /engine/GameTurnBased.lua:49 tick
At /mod/class/Game.lua:1489 base_tick
At /mod/addons/turn_separators_v2/superload/mod/class/Game.lua:45 base_tick
At ...ons/improved_combat_text_v2/superload/mod/class/Game.lua:61
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: map creation glitch

#3 Post by HousePet »

The error messages say that the Firmamancer addon is the issue. So disable it and post these messages in the Firmamancer thread.
My feedback meter decays into coding. Give me feedback and I make mods.

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