1.4.8 Warding weapon bypasses disarm immunity

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Mankeli
Spiderkin
Posts: 535
Joined: Sun Dec 22, 2013 2:22 pm

1.4.8 Warding weapon bypasses disarm immunity

#1 Post by Mankeli »

100 % disarm immunity, message log shows something about enemy mindslayer warding against my attack and my char gets disarmed.

Mordy
Archmage
Posts: 300
Joined: Tue Feb 10, 2015 1:41 pm

Re: 1.4.8 Warding weapon bypasses disarm immunity

#2 Post by Mordy »

Indeed. The "Weapon Warding" buff checks 'target:canBe("disarmed")' but the real test should be 'target:canBe("disarm")'. If you pass canBe something it doesn't know about, it always answers "true"

Maybe the canBe function should assert or at least make a warning if you pass it something it doesn't know about to prevent such mistakes. Or maybe it should default to "false" which would be more obvious for the talent coder that something isn't working :p

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: 1.4.8 Warding weapon bypasses disarm immunity

#3 Post by HousePet »

DAMNIT
My feedback meter decays into coding. Give me feedback and I make mods.

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