My golem's inventory crashes now.
I tried to have my golem equip a tinker on its armor. When that failed, I got clever (you may laugh) and tried to apply the tinker in my own inventory, using a random robe as a test item because I didn't have the strength to wear the real armor. Then, I handed the result to the golem. It was able to equip the resultant armor with no apparent ill effects. Then I had the golem equip its regular armor. The golem passed the tinkered item back. A few steps later, I got in a fight and realized the golem wasn't wearing any armor. The golem died, and I retreated to a town. I revived the golem. Now, when I try to access the golem's inventory via any means, the following lua error vomits forth and there is no inventory screen. I can access the golem's worn equipment in all the usual ways, but it is not wearing any armor.
Lua Error: /engine/ui/Inventory.lua:79: attempt to index a nil value
At [C]:-1 __newindex
At /engine/ui/Inventory.lua:79 generate
At /engine/ui/Base.lua:105 init
At /engine/ui/Inventory.lua:57 init
At /engine/class.lua:147 new
At /mod/dialogs/ShowEquipInven.lua:90 super_init
At ...addons/zomnibus/superload/mod/dialogs/ShowEquipInven.lua:26 init
At /engine/class.lua:147 new
At /engine/interface/ActorInventory.lua:353 showEquipInven
At /mod/class/Game.lua:1878
At /engine/KeyBind.lua:236
Tinkers and golems don't mix
Where bugs go to lie down and rest
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