[1.4.3] Light / Barrier overrides shields instead of adding.

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Kiralio
Wayist
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Joined: Wed Mar 18, 2015 6:46 am

[1.4.3] Light / Barrier overrides shields instead of adding.

#1 Post by Kiralio »

As I understand it, 1.4.x changed damage shields so that they stack, rather than overriding each other.

However, the Celestial / Light skill Barrier still works according to the old rules -- it overrides rune-based damage shields, and if you activate it first rune-based damage shields can't be activated until it wears off.

Is this intentional behavior (perhaps to balance the Celestial / Light tree) or is it a bug?

0player
Uruivellas
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Re: [1.4.3] Light / Barrier overrides shields instead of add

#2 Post by 0player »

They actually don't stack, just the stronger one is used.

Kiralio
Wayist
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Joined: Wed Mar 18, 2015 6:46 am

Re: [1.4.3] Light / Barrier overrides shields instead of add

#3 Post by Kiralio »

0player wrote:They actually don't stack, just the stronger one is used.
1.4.0 patch notes wrote: Allow damage shields to merge
What's this mean, then?

0player
Uruivellas
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Re: [1.4.3] Light / Barrier overrides shields instead of add

#4 Post by 0player »

Well, they kind of do merge if the new one is longer duration, similar to how Bathe in Light worked previously. But Shielding rune is still specifically coded to be unable to activate if you have a shield.

jenx
Sher'Tul Godslayer
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Re: [1.4.3] Light / Barrier overrides shields instead of add

#5 Post by jenx »

Rune of shielding stacks with time shield
MADNESS rocks

Stuntofthelitter
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Re: [1.4.3] Light / Barrier overrides shields instead of add

#6 Post by Stuntofthelitter »

Time shield is a different effect than shielding so they can both exist at the same time just fine.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

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jenx
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Re: [1.4.3] Light / Barrier overrides shields instead of add

#7 Post by jenx »

Stuntofthelitter wrote:Time shield is a different effect than shielding so they can both exist at the same time just fine.
ok. the point is, the shield values get added together :-)
MADNESS rocks

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