[1.4.2] After updating from 1.3.3 the game won't start

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ScrewedUp
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[1.4.2] After updating from 1.3.3 the game won't start

#1 Post by ScrewedUp »

FIXED
If you have the same problem check your game/loader/init.lua file with a text editor, if it is missing dofile("/engine/init.lua") at the very end just make a line break after RUN engine RUN !! and put dofile("/engine/init.lua") in the new line, save the file and it should be working again
I finished my run on 1.3.3 and decided to finally update, now all i get is an empty 800x600 window, here's the log entry:


WebCore config: library(c:\gog games\tales of maj'eyal\te4-web.dll) spawn(c:\gog games\tales of maj'eyal\cef3spawn.exe)
Loading WebCore: loaded!
[CPU] Detected 2 CPUs
OpenAL device available: OpenAL Soft (default OpenAL Soft)
Available video driver: windows
Available video driver: dummy
Found gamepad, enabling support
NO SELFEXE: bootstrapping from CWD
Creating save thread
===top 2
Booting T-Engine from: c:\gog games\tales of maj'eyal\t-engine.exe
SelfExe gave us app directory of: c:\gog games\tales of maj'eyal\
LuaVM: LuaJIT 2.0.2 x86
Creating particles thread 0
[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
LuaVM: LuaJIT 2.0.2 x86
[DO RESIZE] Got: 800x600 (0, 0)
OpenGL max texture size: 4096
OpenGL max texture size: 4096
Upgrading black texture to size 64
Running lua loader code...
Last edited by ScrewedUp on Sat Jan 30, 2016 10:05 am, edited 2 times in total.

Ein Ra
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Joined: Fri Jan 29, 2016 10:22 am
Location: A place where the sun is silent.

Re: [1.4.2] After updating from 1.3.3 the game won't start

#2 Post by Ein Ra »

Hello you are using windows right? Backup your "T-Engine" folder first and then delete it (/drive_c/users/user_name/T-Engine)
and try to start the game again.

(or maybe try this one but i don't really recommend this, but give it a try in "tales of maj'eyal" folder there is a folder called "bootstrap" try to rename that into "bootstrapOLD" and yeah try to start the game again.)
(> ^w^)> <3

ScrewedUp
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Posts: 9
Joined: Fri Jan 29, 2016 2:14 pm

Re: [1.4.2] After updating from 1.3.3 the game won't start

#3 Post by ScrewedUp »

Thanks for the suggestions. They didn't work but I fixed the problem, since the log stopped at "Running lua loader code..." i took a look at the files in the game/loader directory and compared em to files from a new download of the game, turned out my patched init.lua was missing this entry at the very end "dofile("/engine/init.lua")". I just pasted it into it and everything's up and running now.

Ein Ra
Posts: 2
Joined: Fri Jan 29, 2016 10:22 am
Location: A place where the sun is silent.

Re: [1.4.2] After updating from 1.3.3 the game won't start

#4 Post by Ein Ra »

Oh nice :D I'm glad your ToME is fine now.
(> ^w^)> <3

darkgod
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Re: [1.4.2] After updating from 1.3.3 the game won't start

#5 Post by darkgod »

Wut ? How did that missing line happen ??
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