[1.4.2] Warp Mines paradox cost is not in talent description

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jenx
Sher'Tul Godslayer
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[1.4.2] Warp Mines paradox cost is not in talent description

#1 Post by jenx »

they cost 10 paradox to lay, but this is not indicated in description anywhere that I can see
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Hachem_Muche
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Re: [1.4.2] Warp Mines paradox cost is not in talent descrip

#2 Post by Hachem_Muche »

The Warp Mines talent is passive. Learning it teaches you the other (activatable) Warp Mines talents that have the paradox listed in their descriptions.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.4.2] Warp Mines paradox cost is not in talent descrip

#3 Post by jenx »

Hachem_Muche wrote:The Warp Mines talent is passive. Learning it teaches you the other (activatable) Warp Mines talents that have the paradox listed in their descriptions.
I know it says that, but I don't actually agree. I often put just a single point in Warp Mines, and I gain two activatable talents, both forms of mine laying, which each cost 10 paradox.

That makes it different from all other passive talents in the game.
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Hachem_Muche
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Re: [1.4.2] Warp Mines paradox cost is not in talent descrip

#4 Post by Hachem_Muche »

What don't you agree with?

This talent works very similarly to Trap Mastery and Vile Poisons.
Author of the Infinite 500 and PlenumTooltip addons, and the joys of Scaling in ToME.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [1.4.2] Warp Mines paradox cost is not in talent descrip

#5 Post by jenx »

Hachem_Muche wrote:What don't you agree with?

This talent works very similarly to Trap Mastery and Vile Poisons.
I don't agree it is a passive skill. Passive skills require no activation and are always on. Lay Mines (of both varies) require activation, and cost paradox
MADNESS rocks

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