[1.4.2] Weirdness with "Ashes of Urh'Rok" DLC unlocks

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reg_dam
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Posts: 8
Joined: Sun Sep 26, 2010 8:25 am

[1.4.2] Weirdness with "Ashes of Urh'Rok" DLC unlocks

#1 Post by reg_dam »

Currently in my profile I have 36/39 unlocks. Wanting to know which ones I am missing, I did the following edit in tome.team\mod\class\Game.lua:

Code: Select all

function _M:countBirthUnlocks()
	local nb = 0
	local max = 0

	for name, _ in pairs(self.unlocks_list) do
		max = max + 1
		if profile.mod.allow_build[name] then nb = nb + 1
+                else
+                    print(name)
                end
	end
	return nb, max
end 
Then in te4_log.txt I have found the following lines:

Code: Select all

race_yeti
cosmetic_demon_horns
difficulty_madness
I do miss the "Madness" difficulty, but I am confused about the other two.
The only mention of them that I was able to find was in ashes-urhrok.teaac\tome-ashes-urhrok\superload\mod\class\Game.lua:

Code: Select all

_M.unlocks_list.race_yeti = "Class: Demonologist" 
_M.unlocks_list.cosmetic_demon_horns = "Cosmetic: demonic horns" 
But I already unlocked that class. And demon horns, too. Excrept from my T-Engine\4.0\profiles\offline\modules\tome\allow_build.profile file:

Code: Select all

corrupter_demonologist = true 
cosmetic_doomhorns = true 
Considering that the game counts them as "locked", but I have them unlocked and can use them, I classified this behaviour as a bug.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
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Re: [1.4.2] Weirdness with "Ashes of Urh'Rok" DLC unlocks

#2 Post by darkgod »

Ahah woops :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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