After killing Slasul and Ullkswimr, I got the usual dialog for Walrog spawning. I picked the first option ("The seas are yours..."), and it looks like his response created another dialog on top of the first one. After closing that dialog, I choose the same option again in the first dialog and it gave his response again. This time the dialog closed as expected, but then there were two copies of Walrog spawned in the zone. He didn't have any Chronomancy talents or other shenanigans that would be causing him to clone himself.
EDIT: It looks like my 1.3.2 branch may have been out of date, so I'm not sure if this is a real issue. I'll update when I get a chance to try it again.
[1.3.2] Spawned two Walrogs
Where bugs go to lie down and rest
Moderator: Moderator
Message
Author
Jump to
- General
- ↳ Announcements
- ToME 4
- ↳ General Discussion
- ↳ Dumb Questions
- ↳ Character Reports
- ↳ Ideas
- ↳ Spoilers
- ↳ Metaclass: Warriors
- ↳ Metaclass: Rogues
- ↳ Metaclass: Mages
- ↳ Metaclass: Wilders
- ↳ Metaclass: Celestials
- ↳ Metaclass: Defilers
- ↳ Metaclass: Afflicted
- ↳ Metaclass: Chronomancers
- ↳ Metaclass: Psionics
- ↳ Metaclass: Adventurers
- ↳ Metaclass: Tinkers
- ↳ Metaclass: Demented
- ↳ Bugs
- ↳ Bugs Archive
- ↳ Development
- ↳ Addons
- T-Engine 4
- ↳ General Discussion
- ↳ Ideas
- ↳ Modules
- ↳ Development
- ↳ Bugs
- ToME 2.x.x
- ↳ General Discussion
- ↳ Ideas
- ↳ Gameplay
- ↳ Spoilers
- ↳ Modules
- ↳ ToME/Bugs
- ToME 3.x.x
- ↳ General Discussion
- ↳ Ideas
- ↳ T-Engine Development
- ↳ Modules
- ↳ Spoilers
- ↳ Bugs
- Behind the Void
- ↳ Tolkien
- ↳ The Void
- Archives
- ↳ Archives