Enemy: Shadow lua error on casts phase door, function floor

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xnd
Archmage
Posts: 307
Joined: Sat Mar 21, 2015 7:33 pm

Enemy: Shadow lua error on casts phase door, function floor

#1 Post by xnd »

everything was fine then i got deluged with a new type of bug every turn in ID.
I was in the entrance of a vault. with monsters attacking from in the vault and from outside but I think the shadows outside, since they were lev 18 they may have ported there from in the vault.

log shows it every time a shadow enemy casts phase door:

Vault id 1 opens: 2 34 21 21
AI took for target 88576 shadow :: 2847 lkrjfosrhfkj 16 < 0
[LOG] Shadow casts Phase Door.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:248: in function </engine/interface/ActorTalents.lua:232>
Lua Error: /engine/interface/ActorTalents.lua:271: /engine/interface/ActorTalents.lua:248: /engine/interface/ActorTalents.lua:148: /mod/class/Actor.lua:1482: bad argument #1 to 'floor' (number expected, got nil)
stack traceback:
[C]: in function 'floor'
/mod/class/Actor.lua:1482: in function 'teleportRandom'
/data/talents/cursed/shadows.lua:56: in function </data/talents/cursed/shadows.lua:45>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:145: in function </engine/interface/ActorTalents.lua:138>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:271 useTalent
At /mod/ai//tactical.lua:395 runAI
At /mod/ai//tactical.lua:421 doAI
At /mod/class/NPC.lua:72 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1255
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------



and many dozens of times i see it like that:

[LOG] Shadow casts Phase Door.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:248: in function </engine/interface/ActorTalents.lua:232>
Lua Error: /engine/interface/ActorTalents.lua:271: /engine/interface/ActorTalents.lua:248: /engine/interface/ActorTalents.lua:148: /mod/class/Actor.lua:1482: bad argument #1 to 'floor' (number expected, got nil)
stack traceback:
[C]: in function 'floor'
/mod/class/Actor.lua:1482: in function 'teleportRandom'
/data/talents/cursed/shadows.lua:56: in function </data/talents/cursed/shadows.lua:45>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:145: in function </engine/interface/ActorTalents.lua:138>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:271 useTalent
At /mod/ai//tactical.lua:395 runAI
At /mod/ai//tactical.lua:421 doAI
At /mod/class/NPC.lua:72 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1255
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------
[LOG] #{bold}##UID:2847:0##fbd578#lkrjfosrhfkj#LAST# killed Giant yellow ant!#{normal}#
[LOG] Shadow casts Phase Door.
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:248: in function </engine/interface/ActorTalents.lua:232>
Lua Error: /engine/interface/ActorTalents.lua:271: /engine/interface/ActorTalents.lua:248: /engine/interface/ActorTalents.lua:148: /mod/class/Actor.lua:1482: bad argument #1 to 'floor' (number expected, got nil)
stack traceback:
[C]: in function 'floor'
/mod/class/Actor.lua:1482: in function 'teleportRandom'
/data/talents/cursed/shadows.lua:56: in function </data/talents/cursed/shadows.lua:45>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:145: in function </engine/interface/ActorTalents.lua:138>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:271 useTalent
At /mod/ai//tactical.lua:395 runAI
At /mod/ai//tactical.lua:421 doAI
At /mod/class/NPC.lua:72 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1255
---------------- Stack Dump ----------------
--------------- Stack Dump Finished ---------------



Of course i dont know if it is game, an addon, or what.

xnd
Archmage
Posts: 307
Joined: Sat Mar 21, 2015 7:33 pm

Re: Enemy: Shadow lua error on casts phase door, function fl

#2 Post by xnd »

has this been fixed? never got any reply.

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