I was triggering traps in ID and getting various enemies appearing (the demon face summoning alarm traps), but also an Angolwen neutral pyromancer appeared (i could swap places by walking into him, totally neutral hanging out with the enemies), but then my volcano turret thing hit him and he said, "catch her!" and he became the enemy.
maybe not a "bug" bug, but, first, I woudn't think he should be with the enemies, makes no sense, and second, my spell should not have shot him and turned him into an enemy, or at least if that happens by mistake he should realize I did not actually attack him? I've had things like this happen other places, suddenly its "catch her!" and i'm like wutthe i was defending you guys....
Angolwen Neutral guarding trap with enemy and my turret shot
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Re: Angolwen Neutral guarding trap with enemy and my turret
from ID zone.lua
-- Everything hates you in the infinite dungeon!
for uid, e in pairs(level.entities) do e.faction = e.hard_faction or "enemies" end
nope! not everything!
and this also goes back to the issue of enemies like sun paladins hanging out with undead or mages hanging out with antimages and all attacking me, ... although the excuse could be that they are fake things spawned by the ID to copy actual entities, fakes made in the image of them, like the dungeon just spawns these things as its defense mechanism vs intruders (i read a comic like this once where dungeon just spawned creatures out of its walls), so if that were at least stated somehow, it could cover up some of the wierdness, but yeah, i get neutrals in there too.
-- Everything hates you in the infinite dungeon!
for uid, e in pairs(level.entities) do e.faction = e.hard_faction or "enemies" end
nope! not everything!
and this also goes back to the issue of enemies like sun paladins hanging out with undead or mages hanging out with antimages and all attacking me, ... although the excuse could be that they are fake things spawned by the ID to copy actual entities, fakes made in the image of them, like the dungeon just spawns these things as its defense mechanism vs intruders (i read a comic like this once where dungeon just spawned creatures out of its walls), so if that were at least stated somehow, it could cover up some of the wierdness, but yeah, i get neutrals in there too.
Re: Angolwen Neutral guarding trap with enemy and my turret
He wont let me disturb the town!
"So, you just gonna hang out here in the ID with these enemies?"
"Yup."
"You wanna join my party?"
"Nope I'm good. Just don't disturb the town."
"So, you just gonna hang out here in the ID with these enemies?"
"Yup."
"You wanna join my party?"
"Nope I'm good. Just don't disturb the town."
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Re: Angolwen Neutral guarding trap with enemy and my turret
was in ID last night with some nonsense like this again, Sun Paladins and undead fighting me together.
maybe an addon could add a line to certain npcs that makes them not spawn in ID since they are not monsters and shoudlnt be siding with monsters against the pc.
i'm not sure how to replace npcs with a mod npc but id think the game should just have this fix anyway, makes sense, so things dont look absurd, out of place?
maybe an addon could add a line to certain npcs that makes them not spawn in ID since they are not monsters and shoudlnt be siding with monsters against the pc.
i'm not sure how to replace npcs with a mod npc but id think the game should just have this fix anyway, makes sense, so things dont look absurd, out of place?