Also, perhaps the flower should count as interesting for purposes of autoexplore? I think it might not be (hence why I failed the quest despite doing all 4 levels of OF in time). Or maybe it can spawn in rooms that require tunneling?
[1.3.1] Aporia Fold Lys quest
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[1.3.1] Aporia Fold Lys quest
When the timer elapses, the quest stays in the log rather than becoming failed.
Also, perhaps the flower should count as interesting for purposes of autoexplore? I think it might not be (hence why I failed the quest despite doing all 4 levels of OF in time). Or maybe it can spawn in rooms that require tunneling?
Also, perhaps the flower should count as interesting for purposes of autoexplore? I think it might not be (hence why I failed the quest despite doing all 4 levels of OF in time). Or maybe it can spawn in rooms that require tunneling?
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
Re: [1.3.1] Aporia Fold Lys quest
No, you're right -- it doesn't count as interesting; you have to look for it. ("Aporia" is a good name for it, by a lucky chance of the Anagram Fairy.)
Re: [1.3.1] Aporia Fold Lys quest
Yeah, I am saying that perhaps that should not be the case.Ephialtis wrote:No, you're right -- it doesn't count as interesting; you have to look for it. ("Aporia" is a good name for it, by a lucky chance of the Anagram Fairy.)
As for the anagram, I did get that, does not take a lot of effort
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system