[1.3] Mindslayer, Reshaped Equipment Sticking

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Wayward
Low Yeek
Posts: 6
Joined: Thu Dec 20, 2012 4:37 am

[1.3] Mindslayer, Reshaped Equipment Sticking

#1 Post by Wayward »

Sometimes, the effects of equipped Reshaped weapons/armor stick to the character after the equipment is removed. Re-equipping the same thing allows multiplying the same effects. Got a character with 40% fatigue/55 armor while naked. Can't determine the exact conditions that cause it to stick, but only happens with Reshaped bits.

Additional (unrelated) issue: 'Thermal Aura' with a gem/mindstar equipped appears to cost 15 psi per adjacent creature, instead of the listed 0.5.

0player
Uruivellas
Posts: 717
Joined: Fri May 24, 2013 4:27 pm

Re: [1.3] Mindslayer, Reshaped Equipment Sticking

#2 Post by 0player »

I'm going to hold off the investigation as I've recently fixed a number of auto-reshaping bugs, and it should've caught that as well.
You're using the beta, right?

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.3] Mindslayer, Reshaped Equipment Sticking

#3 Post by HousePet »

Wayward wrote:Additional (unrelated) issue: 'Thermal Aura' with a gem/mindstar equipped appears to cost 15 psi per adjacent creature, instead of the listed 0.5.
D'oh. Charged Aura is wrong too.
My feedback meter decays into coding. Give me feedback and I make mods.

Wayward
Low Yeek
Posts: 6
Joined: Thu Dec 20, 2012 4:37 am

Re: [1.3] Mindslayer, Reshaped Equipment Sticking

#4 Post by Wayward »

Yes, using the 'chrono wrap up' beta. Yesterday's (3/3/15) version still had the stat-sticking bug with reshaped armor. It seems like the stats from equipped reshaped things are permanently imprinted during some area transitions.

0player
Uruivellas
Posts: 717
Joined: Fri May 24, 2013 4:27 pm

Re: [1.3] Mindslayer, Reshaped Equipment Sticking

#5 Post by 0player »

"Chrono wrap up" beta?

Stuntofthelitter
Spiderkin
Posts: 574
Joined: Sun May 12, 2013 7:00 am

Re: [1.3] Mindslayer, Reshaped Equipment Sticking

#6 Post by Stuntofthelitter »

One of edge's branches.
<astralInferno> poor stunt
<astralInferno> you suffer so that others may suffer in the intended way

Have a save in need of fixing? Open a ticket, send me a copy of your save: http://www.te4support.org/

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: [1.3] Mindslayer, Reshaped Equipment Sticking

#7 Post by HousePet »

HousePet wrote:
Wayward wrote:Additional (unrelated) issue: 'Thermal Aura' with a gem/mindstar equipped appears to cost 15 psi per adjacent creature, instead of the listed 0.5.
D'oh. Charged Aura is wrong too.
Could someone please remind me to correct this? :lol:
My feedback meter decays into coding. Give me feedback and I make mods.

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