[1.2.5] Removing mob from time exploit
Moderator: Moderator
[1.2.5] Removing mob from time exploit
Profistyle reported that he noticed that using time skip on a mob, leaving the level and coming back makes it keep the hp it had before time skipping it. I went and tested Time Prison as well and it has the same effect. I would assume the Rune of the Rift does the same thing.
<darkgod> all this fine balancing talk is boring
<darkgod> brb buffing boulder throwers
<darkgod> brb buffing boulder throwers
Re: [1.2.5] Removing mob from time exploit
Also, if one of those talents are used on one of your summons and you leave the level, the creature gets "disconnected" from you, but remains in your party list. They never leave, taking up a permanent slot.