[1.1.5] Graphical glitches on the world map

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Mel
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Joined: Sat Feb 08, 2014 11:14 pm

[1.1.5] Graphical glitches on the world map

#1 Post by Mel »

First of all, since this is my first post here, I'd like to thank DarkGod for that amazing game :)

Anyway, for a while (since using 1.1.5 iirc) I've been having weird graphical glitches on the world map. Some mountain and beach tiles are messed up, as you can see in the attached screenshot. It starts as a few tiles, then more and more are affected as I progress in the game. It affects both Maj'Eyal and the Far East maps.

I've tried switching to ascii to see which tiles were problematic, but since in ascii all mountains were #'s I suppose the source of the problem is the way autotiles are handled in Shockbolt (as only "bordering" tiles are affected).

It doesn't really affect gameplay (except that, thanks to some glitchy beach tile, I can't reach the frozen north from the Sandworm Lair, though I can still go there from Derth), but it looks really ugly.

Does anybody have the same problem, or know a way to fix it?
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