[1.1.5] Shader problem with water levels

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evilnut
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Joined: Fri Jan 10, 2014 3:45 pm

[1.1.5] Shader problem with water levels

#1 Post by evilnut »

The cursor, shown off to one side and higher, is actually on myself.
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Which makes lining up your beams problematic.
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I don't always get the above problem in water levels; it seems to occur only in alternative version (leaky barrier) of the lake and Yeek starter dungeon (I haven't tried Naga dungeon yet).

If I disable shader the problem will disappear.

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