killing yourself gives exp [1.1.5]

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evouga
Wyrmic
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Joined: Tue Jul 06, 2010 1:03 am

killing yourself gives exp [1.1.5]

#1 Post by evouga »

Just a minor quirk I noticed: killing myself gave me exp (in fact, enough to go up a level).

darkgod
Master of Eyal
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Re: killing yourself gives exp [1.1.5]

#2 Post by darkgod »

I find it too fun to fix :)
So: it's a feature :)
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The Revanchist
Uruivellas
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Re: killing yourself gives exp [1.1.5]

#3 Post by The Revanchist »

You do know the Chronomancy motto, right?

Could we get a check to make sure this isn't a free bottomless experience pool, though? Not that it doesn't give the experience, but if you attack your other self, it turns hostile with no other enemies around? Or somesuch.

This is regarding one of the Chronomamcy skills, right? Otherwise I'll feel silly. :(

evouga
Wyrmic
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Joined: Tue Jul 06, 2010 1:03 am

Re: killing yourself gives exp [1.1.5]

#4 Post by evouga »

No, this is hitting yourself with your own talents, using any class.

It's not abusable unless you have some source of infinite lives.

tanku
Wayist
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Re: killing yourself gives exp [1.1.5]

#5 Post by tanku »

Tested with Paradox Mage. You can actually exploit this because of this bug http://forums.te4.org/viewtopic.php?f=42&t=39795

Steps to reproduce:

1. In Point Zero cast Precognition.
2. Cast attack spell on yourself.
3. Attack one of the Guardians of Reality.
4. Guardians should kill you before precognition expires.
5. Your are taken to Eidolon Plane. You are not loosing any life.
6. Go back and kill your clone => free experience.

0player
Uruivellas
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Re: killing yourself gives exp [1.1.5]

#6 Post by 0player »

It'd be nice if Eidolon interacted with chronoworlds in a more certain way (namely, doesn't trigger when Precog is in effect, and ends See The Threads prematurely).

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