Invincible Husk -> RIP necromancer
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- Low Yeek
- Posts: 7
- Joined: Mon Dec 30, 2013 4:12 pm
Invincible Husk -> RIP necromancer
So.. I restarted playing this game recently, did a necro, aquired the Husk spell and wanted to test it a bit to check how it worked.
I used the spell on a labyrinth's slime (just to be sure, the creature that can multiply itself non-stop), not sure if I used it on the original slime or a copy.
Doing that created a bug making ALL the copies of that slime and the original to become invincible.. basicly, they can go to -9000%hp.
3 things happenend following this:
1. My labyrinth now has over 20 invincible slime that can keep multiplying
2. My husk is invincible, and can tank a monster forever and ever but deals close to no damage and has no abilities
3. Once my necromancer dies (took some time with all I had, about 12 levels later, but it happenend), my control switch over to the husk (like the alchemist with the golem) and now I'm stuck playing a slime that can do nothing, stuck in a cavern with a skeleton that heals more hp then what my new class can do...
don't expect you to be able to do anything, just reporting the bug
I used the spell on a labyrinth's slime (just to be sure, the creature that can multiply itself non-stop), not sure if I used it on the original slime or a copy.
Doing that created a bug making ALL the copies of that slime and the original to become invincible.. basicly, they can go to -9000%hp.
3 things happenend following this:
1. My labyrinth now has over 20 invincible slime that can keep multiplying
2. My husk is invincible, and can tank a monster forever and ever but deals close to no damage and has no abilities
3. Once my necromancer dies (took some time with all I had, about 12 levels later, but it happenend), my control switch over to the husk (like the alchemist with the golem) and now I'm stuck playing a slime that can do nothing, stuck in a cavern with a skeleton that heals more hp then what my new class can do...
don't expect you to be able to do anything, just reporting the bug
Last edited by Onyxthdark on Mon Dec 30, 2013 6:12 pm, edited 1 time in total.
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- Uruivellas
- Posts: 762
- Joined: Sun Nov 03, 2013 12:14 am
Re: Invincible Husk -> RIP necromancer
There appear to be some substantial bugs regarding the new Husk mechanic.
What would have been interesting to try would be Husking a new monster, while you have your invincible slime. It should kill the old one.
What would have been interesting to try would be Husking a new monster, while you have your invincible slime. It should kill the old one.
Re: Invincible Husk -> RIP necromancer
In which version ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Low Yeek
- Posts: 7
- Joined: Mon Dec 30, 2013 4:12 pm
Re: Invincible Husk -> RIP necromancer
It wouldn't let me cast the husk spell again... i was pretty much stuck with it. To be honest, the idea of unlearning the spell only now comes to my mind...
version 1.1.3
version 1.1.3
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- Thalore
- Posts: 169
- Joined: Fri May 17, 2013 6:15 am
Re: Invincible Husk -> RIP necromancer
And you are now the TOME equivalent of "I have no mouth and yet I must scream". Doomed to sit for eternity in a cave as a slime being poked by a skeleton.
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- Low Yeek
- Posts: 7
- Joined: Mon Dec 30, 2013 4:12 pm
Re: Invincible Husk -> RIP necromancer
sadly, yeah...
guess I'm back to not playing this game for a while... oh well..
guess I'm back to not playing this game for a while... oh well..
Re: Invincible Husk -> RIP necromancer
Do you still have the savefile ? if so post it up somewhere for me please.
It's located in c:/users/FOO/t-engine/4.0/tome/save/BAR/
It's located in c:/users/FOO/t-engine/4.0/tome/save/BAR/
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Low Yeek
- Posts: 7
- Joined: Mon Dec 30, 2013 4:12 pm
Re: Invincible Husk -> RIP necromancer
you need the whole folder of my bugged save, right?
and anywhere I can send you that?
and anywhere I can send you that?
Re: Invincible Husk -> RIP necromancer
Na just desc.lua and game.teag should do, and upload them on some file serve, like sendfile
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Low Yeek
- Posts: 7
- Joined: Mon Dec 30, 2013 4:12 pm
Re: Invincible Husk -> RIP necromancer
First time using something like this, but this should be it:
http://sharesend.com/x8jil0dn - desc.lua
http://sharesend.com/rmwz7w65 - game.teag
http://sharesend.com/x8jil0dn - desc.lua
http://sharesend.com/rmwz7w65 - game.teag
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- Low Yeek
- Posts: 7
- Joined: Mon Dec 30, 2013 4:12 pm
Re: Invincible Husk -> RIP necromancer
out of curiosity, are the links working?
Re: Invincible Husk -> RIP necromancer
Oh sorry, yup they do 
I have located the bug, but not sure how it happens exactly yet :/

I have located the bug, but not sure how it happens exactly yet :/
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Low Yeek
- Posts: 7
- Joined: Mon Dec 30, 2013 4:12 pm
Re: Invincible Husk -> RIP necromancer
sooo? RIP my necro?